I am working with icons.XAML images, inserting them into buttons above a text block. Everything looks great until I hover over the image itself. A gray box appears over the picture only:
How do I get rid of the gray box?
Here is one of the icons:
<Canvas x:Key="appbar_cog" Width="38" Height="46" Clip="F1 M 0,0L 76,0L 76,76L 0,76L 0,0" Background="Transparent">
<Path Width="37.6263" Height="37.6262" Canvas.Left="15" Canvas.Top="5" Stretch="Fill" Fill="#FF5DBEBE" Data="F1 M 27.5314,21.8628L 33.0126,19.4224L 34.7616,23.3507C 36.6693,22.9269 38.6044,22.8903 40.4668,23.2026L 42.0083,19.1868L 47.6098,21.337L 46.0683,25.3528C 47.6612,26.3669 49.0747,27.6889 50.2088,29.2803L 54.1371,27.5313L 56.5776,33.0126L 52.6493,34.7616C 53.0731,36.6693 53.1097,38.6043 52.7974,40.4668L 56.8131,42.0083L 54.6629,47.6097L 50.6472,46.0683C 49.6331,47.6613 48.3111,49.0748 46.7197,50.2089L 48.4686,54.1372L 42.9874,56.5776L 41.2384,52.6493C 39.3307,53.0731 37.3957,53.1097 35.5333,52.7974L 33.9918,56.8131L 28.3903,54.6629L 29.9318,50.6472C 28.3388,49.6331 26.9252,48.3111 25.7911,46.7196L 21.8628,48.4686L 19.4224,42.9873L 23.3507,41.2383C 22.9269,39.3307 22.8903,37.3957 23.2026,35.5332L 19.1869,33.9918L 21.3371,28.3903L 25.3528,29.9318C 26.3669,28.3388 27.6889,26.9252 29.2804,25.7911L 27.5314,21.8628 Z M 34.3394,29.7781C 29.7985,31.7998 27.7564,37.1198 29.7781,41.6606C 31.7998,46.2015 37.1198,48.2436 41.6606,46.2219C 46.2015,44.2002 48.2436,38.8802 46.2219,34.3394C 44.2002,29.7985 38.8802,27.7564 34.3394,29.7781 Z "/>
</Canvas>
Here is the button I am using:
<Style x:Key="MenuButtonStyle" TargetType="{x:Type Button}">
<Setter Property="Background" Value="#FF496161"/>
<Setter Property="OverridesDefaultStyle" Value="True"/>
<Setter Property="Margin" Value="0"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Border Name="Border"
BorderThickness="3"
Padding="4,2"
BorderBrush="#ff496161"
CornerRadius="3"
Background="{TemplateBinding Background}">
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" />
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter TargetName="Border" Property="Background" Value="White"/>
<Setter TargetName="Border" Property="BorderBrush" Value="DarkOrange" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Here is the MenuView where I call the image:
</UserControl.Resources>
<ItemsControl ItemsSource="{Binding Path=MenuItems}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Button x:Name="MenuButton" Width="110" VerticalContentAlignment="Top" HorizontalContentAlignment="Center" Margin="0 0 0 0" IsEnabled="{Binding Path=IsActive}"
Command="{Binding RelativeSource={RelativeSource AncestorType={x:Type ItemsControl}}, Path=DataContext.MenuSelectedCommand}"
CommandParameter="{Binding Path=CommandName}" Style="{StaticResource MenuButtonStyle}">
<StackPanel x:Name="MenuPanel" Orientation="Vertical">
<MenuItem x:Name="Picture" HorizontalAlignment="Center" Icon="{Binding ImageAddress, Converter={StaticResource StringToResourceConverter}}" Background="Transparent"/>
<TextBlock x:Name="Words" HorizontalAlignment="Stretch" Margin="0 0 0 0" TextAlignment="Center" Text="{Binding Description}" FontFamily="Arial" FontSize="14" />
</StackPanel>
</Button>
<DataTemplate.Triggers>
<Trigger SourceName="MenuButton" Property="IsMouseOver" Value="True">
<Setter TargetName="Words" Property="Foreground" Value="Black"/>
</Trigger>
<Trigger SourceName="MenuButton" Property="IsMouseOver" Value="False">
<Setter TargetName="Words" Property="Foreground" Value="White"/>
</Trigger>
</DataTemplate.Triggers>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Stretch" Margin="0 0 0 0" Background="#496161">
</StackPanel>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
EDIT: here is the MenuItems script that orders my icons.
namespace Inspection.Desktop.Common.ViewModel
{
public class MenuViewModel : BaseViewModel
{
public ObservableCollection<MenuItem> MenuItems { get; set; }
public MenuViewModel()
{
}
public override void InitiatedData()
{
MenuItems = new ObservableCollection<MenuItem>();
MenuItems.Add(new MenuItem { CommandName = "WorkList", Description = "My WorkList", ImageAddress = "appbar_home", RoleName = "Electrical", WirelessRequired = true });
MenuItems.Add(new MenuItem { CommandName = "Download", Description = "Download", ImageAddress = "appbar_cloud_download", RoleName = "Electrical", WirelessRequired = true });
MenuItems.Add(new MenuItem { CommandName = "FieldRequest", Description = "Field Request", ImageAddress = "appbar_input_pen", RoleName = "FAS", WirelessRequired = false });
MenuItems.Add(new MenuItem { CommandName = "Mileage", Description = "Mileage", ImageAddress = "appbar_transit_car", RoleName = "FAS", WirelessRequired = false });
MenuItems.Add(new MenuItem { CommandName = "Calendar", Description = "Calendar", ImageAddress = "appbar_calendar", RoleName = "FAS", WirelessRequired = true });
MenuItems.Add(new MenuItem { CommandName = "Assign", Description = "Assign", ImageAddress = "appbar_list_check", RoleName = "Electrical", WirelessRequired = true });
MenuItems.Add(new MenuItem { CommandName = "Reports", Description = "Reports", ImageAddress = "appbar_graph_line_up", RoleName = "Electrical", WirelessRequired = true });
MenuItems.Add(new MenuItem { CommandName = "PAIRS", Description = "Go To PAIRS", ImageAddress = "appbar_globe", RoleName = "Electrical", WirelessRequired = true });
MenuItems.Add(new MenuItem { CommandName = "Settings", Description = "Settings", ImageAddress = "appbar_cog", RoleName = "Electrical", WirelessRequired = false });
}
public override void InitiatedCommand()
{
MenuSelectedCommand = new RelayCommand<string>(MenuClicked);
}
public override void InitiatedMessages() { }
public RelayCommand<string> MenuSelectedCommand { get; private set; }
public void MenuClicked(string name)
{
//MenuItems.ToList().ForEach((menu)=> {
// menu.IsActive = menu.CommandName.ToLower() == name.ToLower() ? false : true;
// });
Utilities.Messenger.InspectionMessenger.SendMessage<string>(Messages.VIEW_CHANGED, name);
}
}
}
Ok, so after you updated your question and we figured out that your culprit was the usage of MenuItem
and it's inherited control template giving the #ddd gray color on highlight we talked about some quick refactoring for better practices. So here's an example of what I was talking about (that you'll probably want to tweak a little to fit your needs) and assumes that your "ImageAddress" is just pointed at Geometry path data to create your icons.
However if that's not the case, and you're literally using images that's fine too, just swap the Path
object in the button template with Image
or whatever you want to do. So anyway here's what I do with a quick example starting with the resources you'd plop in a Resource dict or wherever;
<Window.Resources>
<!-- The "icons" -->
<Geometry x:Key="ExampleIcon">M78,63 L69.333333,75 54.00093,76.333333 67.333747,89.000655 64.667184,101.66764 78.666641,93.667175 89.332417,102.33399 90.66603,89.667334 103.33171,77.00035 86.666127,75.666984 z</Geometry>
<Geometry x:Key="ExampleIcon2">M72,62 L48,83 69,106 92,87 z</Geometry>
<!-- The Button Template -->
<Style x:Key="NeatoButtonStyle" TargetType="{x:Type Button}">
<Setter Property="OverridesDefaultStyle" Value="True"/>
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="BorderThickness" Value="3"/>
<Setter Property="HorizontalContentAlignment" Value="Center"/>
<Setter Property="VerticalContentAlignment" Value="Center"/>
<Setter Property="Padding" Value="4,2"/>
<Setter Property="Cursor" Value="Hand"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Border Grid.RowSpan="2"
x:Name="border"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Background="{TemplateBinding Background}"
SnapsToDevicePixels="true"/>
<Path Stretch="Uniform"
Data="{TemplateBinding Tag}"
Fill="#FF5DBEBE"
Margin="{TemplateBinding Padding}"/>
<ContentPresenter Grid.Row="1"
x:Name="contentPresenter"
Focusable="False"
Margin="{TemplateBinding Padding}"
RecognizesAccessKey="True"
SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="true">
<Setter Property="Background" TargetName="border"
Value="White"/>
<Setter Property="BorderBrush" TargetName="border"
Value="DarkOrange"/>
<Setter Property="TextElement.Foreground" TargetName="contentPresenter"
Value="Black"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
So you'll notice I took everything you had separated out and it now all lives in one template you can use from anywhere. There's also a couple example (albeit shotty quick little drawings lol) icon example path data in there at the top. So say we have buttons we need to make now. Well you just invoke what icon you want via the handy dandy Tag
property at the instance like;
<StackPanel Orientation="Horizontal"
HorizontalAlignment="Center" VerticalAlignment="Center">
<Button Content="Blah Blah"
Style="{StaticResource NeatoButtonStyle}"
Tag="{StaticResource ExampleIcon}"/>
<Button Content="Blah Blah"
Style="{StaticResource NeatoButtonStyle}"
Tag="{StaticResource ExampleIcon2}"/>
</StackPanel>
Which allows a quick, easy, and manageable way to store your icons, use them as needed etc. I'd recommend setting a default for Tag
in the template via a setter like; <Setter Property="Tag" Value="{StaticResource DefaultIconResourceName}"/>
just so if someone forgets to set one, you have one there.
So now we have our button setup, but how do you use it in your instance of creating them via collection? Well we just swap your current ItemTemplate
with something like;
<ItemsControl.ItemTemplate>
<DataTemplate>
<Button Content="{Binding Description}"
Tag="{Binding ImageAddress}"
Style="{StaticResource NeatoButtonStyle}"/>
</DataTemplate>
</ItemsControl.ItemTemplate>
Which, in doing so eliminates a bunch of unnecessary clutter, as well as removes all those unnecessary DOM elements created for each instance by using the other nested templated controls.
That's it, you're done. Now if say you use the buttons all over the place and someone decides something needs tweaked, you do it in one spot and it gets inherited to every instance. As well as allowing some more flexibility for one-off scenarios where you maybe need to change other stuff easily.
Anyway hope this helps. Cheers!
ADDENDUM
If you wanted to add something like say a "Hover State" to the path you would just add a name to your Path
inside the button template like;
<Path x:Name="ButtonIcon"
Stretch="Uniform"
Data="{TemplateBinding Tag}"
Fill="#FF5DBEBE"
Margin="{TemplateBinding Padding}"/>
Then just add a trigger for it to the existing IsMouseOver
ones already sitting in the button template like for example;
<Setter Property="Fill"
TargetName="ButtonIcon"
Value="Red"/>
ADDENDUM TO THE ADDENDUM:
So to add a Disabled State we just add another trigger to handle it for us and give the visual of being disabled. So we would add another trigger like this into template right where we're handling IsMouseOver already.
<Trigger Property="IsEnabled" Value="false">
<Setter TargetName="border"
Property="Background"
Value="{StaticResource DisabledBackgroundBrush}" />
<Setter TargetName="border"
Property="BorderBrush"
Value="{StaticResource DisabledBorderBrush}" />
<Setter Property="Foreground"
Value="{StaticResource DisabledForegroundBrush}"/>
</Trigger>
So now when IsEnabled=False our Border
and our foreground reflect that state by using the default Disabled brushes while in that state.
Keep in mind it's still a Button
control and comes with all the built in functionality of any standard default button. We just didn't cover all the bases for the sake of this example.
So if you need IsEnabled, IsKeyboardFocused, IsPressed etc, you can just add whatever you need in there form.
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