how do I write some text (with canvas.drawText
?) ont the middle of the screen and on the left top corner?
thank you (-:
Drawing Text on the Canvas To draw text on a canvas, the most important property and methods are: font - defines the font properties for the text. fillText(text,x,y) - draws "filled" text on the canvas. strokeText(text,x,y) - draws text on the canvas (no fill)
There are two methods fillText() and strokeText() to draw text on canvas.
Yes of course you can write a text on canvas with ease, and you can set the font name, font size and font color. There are two method to build a text on Canvas, i.e. fillText() and strokeText().
I don't know why the above answer is marked with V when it's simply not correct. Drawing text at (0,0) will draw it off screen since, for some reason, the text is drawn from the bottom up (whereas everything else seem to be drawn from up to bottom).
If you want the top left corner:
paint = new Paint();
paint.setColor(Color.RED);
int fontSize = 20;
paint.setTextSize(fontSize);
Typeface tf = Typeface.create("FONT_NAME", Typeface.BOLD);
paint.setTypeface(tf);
paint.setTextAlign(Align.LEFT);
canvas.drawText("your_text", 0, (0+paint.getTextSize()), paint);
using the ctx.textBaseline='top' it sets the position to the top then use ctx.textAlign='start' to position it to the left. example:
<!DOCTYPE html>
<html lang="en">
<head>
<title>My Webpage</title>
<link rel="stylesheet" href="style.css"/>
</head>
<body>
<canvas id="gameCanvas"></canvas>
<script>
let canvas = document.getElementById('gameCanvas');
let ctx = canvas.getContext('2d');
canvas.height=window.innerHeight;
canvas.width=window.innerWidth;
ctx.fillStyle = 'rgb(0,0,0)';
ctx.font = "15px Arial";
ctx.textAlign='start';
ctx.textBaseline='top';
ctx.fillText("Hello World", 0, 0);
</script>
</body>
</html>
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