How can I draw an arc using a Shader such as SweepGradient?
The examples I have all take a Paint object:
Paint lightRed = new Paint();
lightRed.setAntiAlias(true);
lightRed.setStyle(Style.STROKE);
lightRed.setStrokeWidth(12);
lightRed.setColor(0xFFCC0000);
...
canvas.drawArc(rectf, -90, 360, false, lightRed);
Don't think it makes a difference, but I'm using it to draw to a homescreen widget
Try this:
Shader gradient = new SweepGradient (0,getMeasuredHeight()/2, Color.RED, Color.WHITE);
lighted.setShader(gradient);
canvas.drawArc(rectf, -90, 360, false, lightRed);
You can modify the position and color values.
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