Consider:
std::string s_a, s_b;
std::stringstream ss_1, ss_2;
// at this stage:
// ss_1 and ss_2 have been used and are now in some strange state
// s_a and s_b contain non-white space words
ss_1.str( std::string() );
ss_1.clear();
ss_1 << s_a;
ss_1 << s_b;
// ss_1.str().c_str() is now the concatenation of s_a and s_b,
// <strike>with</strike> without space between them
ss_2.str( s_a );
ss_2.clear();
// ss_2.str().c_str() is now s_a
ss_2 << s_b; // line ***
// ss_2.str().c_str() the value of s_a is over-written by s_b
//
// Replacing line *** above with "ss_2 << ss_2.str() << " " << s_b;"
// results in ss_2 having the same content as ss_1.
Questions:
What is the difference between stringstream.str( a_value ); and stringstream << a_value; and, specifically, why does the first not allow concatenation via << but the second does?
Why did ss_1 automatically get white-space between s_a and s_b, but
do we need to explicitly add white space in the line that could
replace line ***: ss_2 << ss_2.str() << " " << s_b;
?
Very Informally: A string is a collection of characters, a stream is a tool to manipulate moving data around. A string stream is a c++ class that lets you use a string as the source and destination of data for a stream. Save this answer.
Just create the stringstream - optionally providing a single string to the constructor - then use operator<< in a second statement: std::stringstream ss; ss << "Number of people is " << numPeople; This is much easier to read, and there are no weird macros required.
The str function takes the data string as an argument and assigns this data to the stringstream object.
myStream. rdbuf()->in_avail() can be used to get the count of available characters ready to be read in from a stringstream , you can use that to check if your stringstream is "empty." I'm assuming you're not actually trying to check for the value null .
The problem you're experiencing is because std::stringstream
is constructed by default with ios_base::openmode mode = ios_base::in|ios_base::out
which is a non-appending mode.
You're interested in the output mode here (ie: ios_base::openmode mode = ios_base::out
)
std::basic_stringbuf::str(const std::basic_string<CharT, Traits, Allocator>& s)
operates in two different ways, depending on the openmode
:
mode & ios_base::ate == false
: (ie: non-appending output streams):
str
will set pptr() == pbase()
, so that subsequent output will overwrite the characters copied from s
mode & ios_base::ate == true
: (ie: appending output streams):
str
will set pptr() == pbase() + s.size()
, so that subsequent output will be appended to the last character copied from s
(Note that this appending mode is new since c++11)
More details can be found here.
If you want the appending behaviour, create your stringstream
with ios_base::ate
:
std::stringstream ss(std::ios_base::out | std::ios_base::ate)
Simple example app here:
#include <iostream>
#include <sstream>
void non_appending()
{
std::stringstream ss;
std::string s = "hello world";
ss.str(s);
std::cout << ss.str() << std::endl;
ss << "how are you?";
std::cout << ss.str() << std::endl;
}
void appending()
{
std::stringstream ss(std::ios_base::out | std::ios_base::ate);
std::string s = "hello world";
ss.str(s);
std::cout << ss.str() << std::endl;
ss << "how are you?";
std::cout << ss.str() << std::endl;
}
int main()
{
non_appending();
appending();
exit(0);
}
This will output in the 2 different ways as explained above:
hello world
how are you?
hello world
hello worldhow are you?
Suggest you read stringstream reference: http://en.cppreference.com/w/cpp/io/basic_stringstream
std::stringstream::str()
Replaces the contents of the underlying string
operator<<
Inserts data into the stream.
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