Is there a way to programmatically set the iPad to run the iPhone app at 2x as it is launched (yet keep the iPhone app native). I understand I can create NIB files for each hardware platform, but for ease, I just would rather the app launch as if the user had tapped the 2x on the iPad. Thanks...R.J.
In iPadOS 15, Swift Playgrounds features the ability to create iPhone and iPad apps using Swift UI. Swift Playgrounds app project packages can also be opened and edited in Xcode on a Mac, giving users the option to develop apps across the iPad and Mac.
Answer: A: If you mean that you want to download the same app twice on the same device, you can't do it. But you do not need to download that app twice. Generally homebanking apps use an account & a password to sign in, so, it should be easy to use the same app with two different bank accounts accesses.
No. The pixel-doubling malarkey is not under your app's control, and is pretty much a crutch for apps that weren't designed for the iPad. If you didn't go nuts with specific pixel measurements in the original code, it shouldn't be difficult to move to the larger screen.
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