Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Develop for OpenGL ES on the desktop

I'm developing a desktop OpenGL application, and I want to make sure it'll be compatible to OpenGL ES, so that it'll be easier to port it to mobile platforms later.

What's the best way to make sure I'm using only the OpenGL ES specifications in my software?

like image 929
Elazar Leibovich Avatar asked Jun 21 '10 12:06

Elazar Leibovich


1 Answers

If you occasionally build/run against dgles you should be set.

Other than that just pop open the ES 1.1 spec from time to time and double-check whatever you're using is in it.

like image 148
genpfault Avatar answered Sep 28 '22 11:09

genpfault