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Detecting real time window size changes in Angular 4

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What method is used to get the size of a browser window?

You can also get the WINDOW width and height, avoiding browser toolbars and other stuff. It is the real usable area in browser's window. To do this, use: window. innerWidth and window.


To get it on init

public innerWidth: any;
ngOnInit() {
    this.innerWidth = window.innerWidth;
}

If you wanna keep it updated on resize:

@HostListener('window:resize', ['$event'])
onResize(event) {
  this.innerWidth = window.innerWidth;
}

If you want to react on certain breakpoints (e.g. do something if width is less than 768px), you can also use BreakpointObserver:

import {BreakpointObserver, Breakpoints} from '@angular/cdk/layout';

{ ... }

const isSmallScreen = breakpointObserver.isMatched('(max-width: 599px)');

or even listen to changes to that breakpoint:

breakpointObserver.observe([
  '(max-width: 768px)'
    ]).subscribe(result => {
      if (result.matches) {
        doSomething();
      } else {
        // if necessary:
        doSomethingElse();
      }
    });

This is an example of service which I use.

You can get the screen width by subscribing to screenWidth$, or via screenWidth$.value.

The same is for mediaBreakpoint$ ( or mediaBreakpoint$.value)

import {
  Injectable,
  OnDestroy,
} from '@angular/core';
import {
  Subject,
  BehaviorSubject,
  fromEvent,
} from 'rxjs';
import {
  takeUntil,
  debounceTime,
} from 'rxjs/operators';

@Injectable()
export class ResponsiveService implements OnDestroy {
  private _unsubscriber$: Subject<any> = new Subject();
  public screenWidth$: BehaviorSubject<number> = new BehaviorSubject(null);
  public mediaBreakpoint$: BehaviorSubject<string> = new BehaviorSubject(null);

  constructor() {
    this.init();
  }

  init() {
    this._setScreenWidth(window.innerWidth);
    this._setMediaBreakpoint(window.innerWidth);
    fromEvent(window, 'resize')
      .pipe(
        debounceTime(1000),
        takeUntil(this._unsubscriber$)
      ).subscribe((evt: any) => {
        this._setScreenWidth(evt.target.innerWidth);
        this._setMediaBreakpoint(evt.target.innerWidth);
      });
  }

  ngOnDestroy() {
    this._unsubscriber$.next();
    this._unsubscriber$.complete();
  }

  private _setScreenWidth(width: number): void {
    this.screenWidth$.next(width);
  }

  private _setMediaBreakpoint(width: number): void {
    if (width < 576) {
      this.mediaBreakpoint$.next('xs');
    } else if (width >= 576 && width < 768) {
      this.mediaBreakpoint$.next('sm');
    } else if (width >= 768 && width < 992) {
      this.mediaBreakpoint$.next('md');
    } else if (width >= 992 && width < 1200) {
      this.mediaBreakpoint$.next('lg');
    } else if (width >= 1200 && width < 1600) {
      this.mediaBreakpoint$.next('xl');
    } else {
      this.mediaBreakpoint$.next('xxl');
    }
  }

}

Hope this helps someone


If you'd like you components to remain easily testable you should wrap the global window object in an Angular Service:

import { Injectable } from '@angular/core';

@Injectable()
export class WindowService {

  get windowRef() {
    return window;
  }

}

You can then inject it like any other service:

constructor(
    private windowService: WindowService
) { }

And consume...

  ngOnInit() {
      const width= this.windowService.windowRef.innerWidth;
  }

The documentation for Platform width() and height(), it's stated that these methods use window.innerWidth and window.innerHeight respectively. But using the methods are preferred since the dimensions are cached values, which reduces the chance of multiple and expensive DOM reads.

import { Platform } from 'ionic-angular';

...
private width:number;
private height:number;

constructor(private platform: Platform){
    platform.ready().then(() => {
        this.width = platform.width();
        this.height = platform.height();
    });
}