I have a c#-program, that works well under Mono and on OSX, I also was able to create an app-directory for that program. Now I want to distribute it, but I don't want to force the user to install mono, since this is unusual under Mac (and has some side-effects, that I want to avoid).
I already tried to build a bundle with mkbundle, but mkbundle doesn't work correctly under Mac.
I should add, that I use GTK.
What is the easiest way to build a compleley independent app under Mac? Is there any good tutorial? Is there a good tool, that could help?
Mono supports macOS version 10.9 (Mavericks) and later. You can use Mono on macOS to build server, console and GUI applications. Read below for the options available for GUI application development. If you are interested in creating native GUI applications, use the MonoMac bindings and our MonoDevelop add-in.
Mono is an open-source implementation of the . NET Framework and is used by all many development program including Xamarin. Mac. To remove the Mono Framework, you can simply run the following commands in Terminal (How To Uninstall MySQL on Mac OS X).
Ask Miguel (December 9 2010 blog post)
MonoMac: we just released MonoMac 0.4 and we are now adding support for creating self-contained application bundles that developers can redistribute themselves or even submit to the Apple AppStore for MacOS.
MonoMac has been a lot of work, mostly, due to popular contributions. There is a nice emerging community of new contributors to Mono that has sparked in the last few weeks.
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