In C# I have following methods defined in given class (non static):
int MyMethod(ScriptEngine script, int a, int b) {
return a + b;
}
void MyMethod2(ScriptEngine script, string c) {
// do something with c
}
I want to create wrapping lambda / Action / Delegate / MethodInfo (all are accepted by script engine) that automatically passes ScriptEngine
and this
from given, predefined variables.
So far I've experimenting with:
// With overloads up to 16 template parameters
Action<T1> Wrap<T1>(Action<ScriptEngine, T1> func, ScriptEngine script) {
return (Action<T1>) ((t1) => func(script, t1));
}
But when called on MyMethod2 I've got The type arguments for method … cannot be inferred from the usage. Try specifying the type arguments explicitly
. If I specify the template arguments explicity, it works, but I want to avoid such specification.
Is there any other way (not neccesery following my solution) I can create such wrapper automatically (or semi-automatically)?
It is worth mentioning that there is a dedicated abstract method void RegisterAll(ScriptEngine script)
that can register required members of given subclass.
Here is an example of what I am trying to achieve:
class ScriptEngine { // Stub to have complete example, actual implementation is defined elsewhere
void RegisterApi(string name, MethodInfo methodInfo) { }
void RegisterApi(string name, Delegate delegateSelf) { }
}
class Api {
int MyMethod(ScriptEngine script, int a, int b) {
return a + b;
}
void MyMethod2(ScriptEngine script, string c) {
// do something with c
}
void RegisterAll(ScriptEngine script) {
// Is there any way to shorten this up (not providing MyMethod twice, not providing template arguments?)
script.RegisterApi(nameof(MyMethod), (Delegate)Wrap<string>(MyMethod, script));
}
}
The problem is how to improve this RegisterApi
method so it:
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There is actually another solution that does not involve emiting new Expressions (could fail on iOS!)
First, let us define following wrapper:
private class Wrapper
{
public readonly object container;
public readonly MethodInfo method;
public readonly ScriptEngine engine;
public Wrapper(object container, MethodInfo method, ScriptEngine engine)
{
this.container = container;
this.method = method;
this.engine = engine;
}
public Action CreateAction()
{
return () => method.Invoke(container, new object[] { engine });
}
public Action<T1> CreateAction<T1>()
{
return (arg1) => method.Invoke(container, new object[] { engine, arg1 });
}
// etc
}
Now you can register method like that:
var type = typeof(Wrapper);
var instance = Activator.CreateInstance(type, new object[] { container, methodInfo, engine });
MethodInfo methodActual = null;
if (methodInfo.ReturnType == typeof(void))
{
var methods = type.GetMethods().Where(x => x.Name == "CreateAction");
foreach (var method in methods)
{
if (method.GetGenericArguments().Length == methodInfo.GetParameters().Length - 1)
{
methodActual = method.MakeGenericMethod(methodInfo.GetParameters().Skip(1).Select(x => x.ParameterType).ToArray());
}
}
}
var actionToRegister = methodActual.Invoke(instance, new object[0]);
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