I have a GeForce GTX 580, and I want to make a statement about the total number of threads that can (ideally) actually be run in parallel, to compare with 2 or 4 multi-core CPU's.
deviceQuery gives me the following possibly relevant information:
CUDA Capability Major/Minor version number: 2.0
(16) Multiprocessors x (32) CUDA Cores/MP: 512 CUDA
Maximum number of threads per block: 1024
I think I heard that each CUDA core can run a warp in parallel, and that a warp is 32 threads. Would it be correct to say that the card can run 512*32 = 16384 threads in parallel then, or am I way off and the CUDA cores are somehow not really running in parallel?
CUDA Streaming Multiprocessor executes threads in warps (32 threads) There is a maximum of 1024 threads per block (for our GPU)
On the CPU there are 2 threads per core and on the GPU there are 4 to 10.
NVIDIA GPUs execute warps of 32 parallel threads using SIMT, which enables each thread to access its own registers, to load and store from divergent addresses, and to follow divergent control flow paths.
Here are a few noticeable points: CUDA architecture limits the numbers of threads per block (1024 threads per block limit). The dimension of the thread block is accessible within the kernel through the built-in blockDim variable.
The GTX 580 can have 16 * 48 concurrent warps (32 threads each) running at a time. That is 16 multiprocessors (SMs) * 48 resident warps per SM * 32 threads per warp = 24,576 threads.
Don't confuse concurrency and throughput. The number above is the maximum number of threads whose resources can be stored on-chip simultaneously -- the number that can be resident. In CUDA terms we also call this maximum occupancy. The hardware switches between warps constantly to help cover or "hide" the (large) latency of memory accesses as well as the (small) latency of arithmetic pipelines.
While each SM can have 48 resident warps, it can only issue instructions from a small number (on average between 1 and 2 for GTX 580, but it depends on the program instruction mix) of warps at each clock cycle.
So you are probably better off comparing throughput, which is determined by the available execution units and how the hardware is capable of performing multi-issue. On GTX580, there are 512 FMA execution units, but also integer units, special function units, memory instruction units, etc, which can be dual-issued to (i.e. issue independent instructions from 2 warps simultaneously) in various combinations.
Taking into account all of the above is too difficult, though, so most people compare on two metrics:
The most important comparison is always measured wall-clock time on a real application.
There are certain traps that you can fall into by doing that comparison to 2 or 4-core CPUs:
The number of concurrent threads does not match the number of threads that actually run in parallel. Of course you can launch 24576 threads concurrently on GTX 580 but the optimal value is in most cases lower.
A 2 or 4-core CPU can have arbitrary many concurrent threads! Similarly as with GPU, from some point adding more threads won't help, or even it may slow down.
A "CUDA core" is a single scalar processing unit, while CPU core is usually a bigger thing, containing for example a 4-wide SIMD unit. To compare apples-to-apples, you should multiply the number of advertised CPU cores by 4 to match what NVIDIA calls a core.
CPU supports hyperthreading, which allows a single core to process 2 threads concurrently in a light way. Because of that, an operating system may actually see 2 times more "logical cores" than the hardware cores.
To sum it up: For a fair comparison, your 4-core CPU can actually run 32 "scalar threads" concurrently, because of SIMD and hyperthreading.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With