I am a mathematician. Recently, I became the editor of the puzzles and problems column for a well-known magazine. Occasionally, I need to create a figure to accompany a problem or solution. These figures mostly relate to 2D (occasionally, 3D) euclidean geometry (lines, polygons, circles, plus the occasional ellipse or other conic section). The goal is obtaining figures of very high quality (press-ready), with Computer Modern ("TeX") textual labels. My hope is finding (or perhaps helping write!) a relatively high-level Python library that "knows" euclidean geometry in the sense that natural operations (e.g., drawing a perpendicular line to a given one passing through a given point, bisecting a given angle, or reflecting a figure A on a line L to obtain a new figure A') are already defined in the library. Of course, the ability to create figures after their elements are defined is a crucial goal (e.g., as Encapsulated Postscript).
I know multiple sub-optimal solutions to this problem (some partial), but I don't know of any that is both simple and flexible. Let me explain:
Python has:
Finally, a question: Is there a library, something like "Figures for Sympy/geometry", that uses Python syntax to describe geometric objects and constructions, allowing to generate high-quality figures (primarily for printing, say EPS)?
If a library with such functionality does not exist, I would consider helping to write one (perhaps an extension to Sympy?). I will appreciate pointers.
There is a way to generate vector images with matplotlob
, outputting with the library io
to a vector image (SVG) with this approach.
I personally tried to run the code of the approach (generate a vectorial histogram) in that webpage as a python file, and it worked.
The code:
import numpy as np import matplotlib.pyplot as plt import xml.etree.ElementTree as ET from io import BytesIO import json plt.rcParams['svg.fonttype'] = 'none' # Apparently, this `register_namespace` method is necessary to avoid garbling # the XML namespace with ns0. ET.register_namespace("", "http://www.w3.org/2000/svg") # Fixing random state for reproducibility np.random.seed(19680801) # --- Create histogram, legend and title --- plt.figure() r = np.random.randn(100) r1 = r + 1 labels = ['Rabbits', 'Frogs'] H = plt.hist([r, r1], label=labels) containers = H[-1] leg = plt.legend(frameon=False) plt.title("From a web browser, click on the legend\n" "marker to toggle the corresponding histogram.") # --- Add ids to the svg objects we'll modify hist_patches = {} for ic, c in enumerate(containers): hist_patches['hist_%d' % ic] = [] for il, element in enumerate(c): element.set_gid('hist_%d_patch_%d' % (ic, il)) hist_patches['hist_%d' % ic].append('hist_%d_patch_%d' % (ic, il)) # Set ids for the legend patches for i, t in enumerate(leg.get_patches()): t.set_gid('leg_patch_%d' % i) # Set ids for the text patches for i, t in enumerate(leg.get_texts()): t.set_gid('leg_text_%d' % i) # Save SVG in a fake file object. f = BytesIO() plt.savefig(f, format="svg") # Create XML tree from the SVG file. tree, xmlid = ET.XMLID(f.getvalue()) # --- Add interactivity --- # Add attributes to the patch objects. for i, t in enumerate(leg.get_patches()): el = xmlid['leg_patch_%d' % i] el.set('cursor', 'pointer') el.set('onclick', "toggle_hist(this)") # Add attributes to the text objects. for i, t in enumerate(leg.get_texts()): el = xmlid['leg_text_%d' % i] el.set('cursor', 'pointer') el.set('onclick', "toggle_hist(this)") # Create script defining the function `toggle_hist`. # We create a global variable `container` that stores the patches id # belonging to each histogram. Then a function "toggle_element" sets the # visibility attribute of all patches of each histogram and the opacity # of the marker itself. script = """ <script type="text/ecmascript"> <![CDATA[ var container = %s function toggle(oid, attribute, values) { /* Toggle the style attribute of an object between two values. Parameters ---------- oid : str Object identifier. attribute : str Name of style attribute. values : [on state, off state] The two values that are switched between. */ var obj = document.getElementById(oid); var a = obj.style[attribute]; a = (a == values[0] || a == "") ? values[1] : values[0]; obj.style[attribute] = a; } function toggle_hist(obj) { var num = obj.id.slice(-1); toggle('leg_patch_' + num, 'opacity', [1, 0.3]); toggle('leg_text_' + num, 'opacity', [1, 0.5]); var names = container['hist_'+num] for (var i=0; i < names.length; i++) { toggle(names[i], 'opacity', [1, 0]) }; } ]]> </script> """ % json.dumps(hist_patches) # Add a transition effect css = tree.getchildren()[0][0] css.text = css.text + "g {-webkit-transition:opacity 0.4s ease-out;" + \ "-moz-transition:opacity 0.4s ease-out;}" # Insert the script and save to file. tree.insert(0, ET.XML(script)) ET.ElementTree(tree).write("svg_histogram.svg")
Previously, you need to pip install the required libraries on the top lines, and it successfully saved a SVG file with a plot (you can read the file and zoomwant in the histogram and you will get no pixels, as the image is generated with mathematicals functions).
It (obviously for our time) uses python 3.
You then could import the SVG image within your TeX document for the publication rendering.
I hope it may help.
Greetings, Javier.
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