You can test many of the Cordova features using the iOS emulator installed with the iOS SDK and Xcode, but you need an actual device to fully test all of the app's device features before submitting to the App Store. The device must have at least iOS 6. x installed, the minimum iOS version supported as of Cordova 3.0.
Cordova "Apple will stop accepting submissions of apps that use UIWebView" warning when submitting to app store · Issue #148 · apache/cordova · GitHub.
Effective immediately, App Center will no longer offer the option to create Apache Cordova apps through the portal, CLI or API. Starting April 1, 2022, the App Center service will no longer accept calls from the Cordova SDK.
I found the solution to the white bars here:
Set viewport-fit=cover
on the viewport <meta>
tag, i.e.:
<meta name="viewport" content="initial-scale=1, width=device-width, height=device-height, viewport-fit=cover">
The white bars in UIWebView then disappear:
The solution to remove the black areas (provided by @dpogue in a comment below) is to use LaunchStoryboard images with cordova-plugin-splashscreen
to replace the legacy launch images, used by Cordova by default. To do so, add the following to the iOS platform in config.xml
:
<platform name="ios">
<splash src="res/screen/ios/Default@2x~iphone~anyany.png" />
<splash src="res/screen/ios/Default@2x~iphone~comany.png" />
<splash src="res/screen/ios/Default@2x~iphone~comcom.png" />
<splash src="res/screen/ios/Default@3x~iphone~anyany.png" />
<splash src="res/screen/ios/Default@3x~iphone~anycom.png" />
<splash src="res/screen/ios/Default@3x~iphone~comany.png" />
<splash src="res/screen/ios/Default@2x~ipad~anyany.png" />
<splash src="res/screen/ios/Default@2x~ipad~comany.png" />
<!-- more iOS config... -->
</platform>
Then create the images with the following dimensions in res/screen/ios
(remove any existing ones):
Default@2x~iphone~anyany.png - 1334x1334
Default@2x~iphone~comany.png - 750x1334
Default@2x~iphone~comcom.png - 1334x750
Default@3x~iphone~anyany.png - 2208x2208
Default@3x~iphone~anycom.png - 2208x1242
Default@3x~iphone~comany.png - 1242x2208
Default@2x~ipad~anyany.png - 2732x2732
Default@2x~ipad~comany.png - 1278x2732
Once the black bars are removed, there's another thing that's different about the iPhone X to address: The status bar is larger than 20px due to the "notch", which means any content at the far top of your Cordova app will be obscured by it:
Rather than hard-coding a padding in pixels, you can handle this automatically in CSS using the new safe-area-inset-*
constants in iOS 11.
Note: in iOS 11.0 the function to handle these constants was called constant()
but in iOS 11.2 Apple renamed it to env()
(see here),
therefore to cover both cases you need to overload the CSS rule with both and rely on the CSS fallback mechanism to apply the appropriate one:
body{
padding-top: constant(safe-area-inset-top);
padding-top: env(safe-area-inset-top);
}
The result is then as desired: the app content covers the full screen, but is not obscured by the "notch":
I've created a Cordova test project which illustrates the above steps: webview-test.zip
Notes:
Footer buttons
safe-area-inset-bottom
to avoid them being overlapped by the virtual Home button on iPhone X. <body>
as the footer is absolutely positioned, so I needed to apply it directly to the footer:
.toolbar-footer{
margin-bottom: constant(safe-area-inset-bottom);
margin-bottom: env(safe-area-inset-bottom);
}
cordova-plugin-statusbar
cordova-plugin-statusbar
display incorrectly on iPhone X[email protected]
release, so make sure you're using at least this version to apply to safe-area-insetssplashscreen
[email protected]
, so make sure you're using a recent version of the cordova-ios
platform.device orientation
safe-area-inset
not to be re-applied, causing the content to be obscured by the notch again (as highlighted by jms in a comment below). cordova-plugin-wkwebview-engine
.For reference, this is the original Cordova issue I opened which captures this: https://issues.apache.org/jira/browse/CB-13273
For a manual fix to an existing cordova project
The black bars
Add this to your info.plist file. Fixing the launch image is a separate issue i.e. How to Add iPhoneX Launch Image
<key>UILaunchStoryboardName</key>
<string>CDVLaunchScreen</string>
The white bars
Set viewport-fit=cover in the meta tag
<meta name="viewport" content="initial-scale=1, width=device-width, height=device-height, viewport-fit=cover">
for iOs 11 status bar & iPhone X header problems
1. Viewport fit cover
Add viewport-fit=cover
to your viewport's meta in <header>
<meta name="viewport" content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=0,viewport-fit=cover">
Demo: https://jsfiddle.net/gq5pt509 (index.html)
config.xml
inside <platform name="ios">
Dont skip this step, this required for getting screen fit for iPhone X work
<splash src="your_path/Default@2x~ipad~anyany.png" /> <!-- 2732x2732 -->
<splash src="your_path/Default@2x~ipad~comany.png" /> <!-- 1278x2732 -->
<splash src="your_path/Default@2x~iphone~anyany.png" /> <!-- 1334x1334 -->
<splash src="your_path/Default@2x~iphone~comany.png" /> <!-- 750x1334 -->
<splash src="your_path/Default@2x~iphone~comcom.png" /> <!-- 1334x750 -->
<splash src="your_path/Default@3x~iphone~anyany.png" /> <!-- 2208x2208 -->
<splash src="your_path/Default@3x~iphone~anycom.png" /> <!-- 2208x1242 -->
<splash src="your_path/Default@3x~iphone~comany.png" /> <!-- 1242x2208 -->
Demo: https://jsfiddle.net/mmy885q4 (config.xml)
Use safe-area-inset-left
, safe-area-inset-right
, safe-area-inset-top
, or safe-area-inset-bottom
Example: (Use in your case!)
#header {
position: fixed;
top: 1.25rem; // iOs 10 or lower
top: constant(safe-area-inset-top); // iOs 11
top: env(safe-area-inset-top); // iOs 11+ (feature)
// or use calc()
top: calc(constant(safe-area-inset-top) + 1rem);
top: env(constant(safe-area-inset-top) + 1rem);
// or SCSS calc()
$nav-height: 1.25rem;
top: calc(constant(safe-area-inset-top) + #{$nav-height});
top: calc(env(safe-area-inset-top) + #{$nav-height});
}
Bonus: You can add body class like is-android
or is-ios
on deviceready
var platformId = window.cordova.platformId;
if (platformId) {
document.body.classList.add('is-' + platformId);
}
So you can do something like this on CSS
.is-ios #header {
// Properties
}
In my case where each splash screen was individually designed instead of autogenerated or laid out in a story board format, I had to stick with my Legacy Launch screen configuration and add portrait and landscape images to target iPhoneX 1125×2436 orientations to the config.xml like so:
<splash height="2436" src="resources/ios/splash/Default-2436h.png" width="1125" />
<splash height="1125" src="resources/ios/splash/Default-Landscape-2436h.png" width="2436" />
After adding these to config.xml ("viewport-fit=cover" was already set in index.hml) my app built with Ionic Pro fills the entire screen on iPhoneX devices.
Just a note that the constant
keyword use for safe-area margins has been updated to env
for 11.2 beta+
https://webkit.org/blog/7929/designing-websites-for-iphone-x/
Fix for iPhone X/XS screen rotation issue
On iPhone X/XS, a screen rotation will cause the header bar height to use an incorrect value, because the calculation of safe-area-inset-* was not reflecting the new values in time for UI refresh. This bug exists in UIWebView even in the latest iOS 12. A workaround is inserting a 1px top margin and then quickly reversing it, which will trigger safe-area-inset-* to be re-calculated immediately. A somewhat ugly fix but it works if you have to stay with UIWebView for one reason or another.
window.addEventListener("orientationchange", function() {
var originalMarginTop = document.body.style.marginTop;
document.body.style.marginTop = "1px";
setTimeout(function () {
document.body.style.marginTop = originalMarginTop;
}, 100);
}, false);
The purpose of the code is to cause the document.body.style.marginTop to change slightly and then reverse it. It doesn't necessarily have to be "1px". You can pick a value that doesn't cause your UI to flicker but achieves its purpose.
I'm developing cordova apps for 2 years and I spent weeks to solve related problems (eg: webview scrolls when keyboard open). Here's a tested and proven solution for both ios and android
P.S.: I'm using iScroll for scrolling content
Add below to config.xml (first ff after x is opacity)
<preference name="BackgroundColor" value="0xff088c90" />
Handle your scroll position yourself by adding focus events to input elements
iscrollObj.scrollToElement(elm, transitionduration ... etc)
For android, do the same but instead of cordova-plugin-webviewcolor, install cordova-plugin-statusbar and cordova-plugin-navigationbar-color
Here's a javascript code using those plugins to work on both ios and android:
function setStatusColor(colorCode) {
//colorCode is smtg like '#427309';
if (cordova.platformId == 'android') {
StatusBar.backgroundColorByHexString(colorCode);
NavigationBar.backgroundColorByHexString(colorCode);
} else if (cordova.platformId == 'ios') {
window.plugins.webviewcolor.change(colorCode);
}
}
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