How do you convert from color HEX code to RGB in pure C using C library only (without C++ or templates)? The RGB struct may be like this:
typedef struct RGB {
double r;
double g;
double b;
} RGB1;
The function I'm looking for should return RGB1.
An RGB value can be stored as in integer via 0xRRGGBB. Examples:
00 is hex for decimal 0, while ff is 255. 0 corresponds to 0.0 and 255 to 1.0. (Actually you didn't specify what the range is. I'm assuming 0.0 to 1.0.)
So with the above assumptions, you need to extract each component and divide by 255. Since it sounds a lot like a homework question, I'll just show you how you can do the red component.
int hex = 0x123456;
c.r = ((hex >> 16) & 0xff) / 255.0;
Each hex digit takes up 4 bits. So shift to the right by 16 bits (to move everything 4 digits to the right) to make 0xRRGGBB
become 0xRR
. Now you have the red component. (Just in case there is some data higher up in the integer, you can get rid of it by masking the data via & 0xff
.)
If you are dealing with a string "#FFFFFF"
, then you'd first have to convert it to an integer for the above to work.
If the hex code is a string, you can parse it like this
char *str = "0000FF";
int r, g, b;
sscanf(str, "%02x%02x%02x", &r, &g, &b);
That is to ints, not doubles. Also do check that sscanf
returns 3, the number of items read.
Assuming that your hex value is a 32-bit 'int' type, and that we use the RGB struct described above, then maybe do something like:
struct RGB colorConverter(int hexValue)
{
struct RGB rgbColor;
rgbColor.r = ((hexValue >> 16) & 0xFF) / 255.0; // Extract the RR byte
rgbColor.g = ((hexValue >> 8) & 0xFF) / 255.0; // Extract the GG byte
rgbColor.b = ((hexValue) & 0xFF) / 255.0; // Extract the BB byte
return rgbColor;
}
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