I want to edit the fill Color of a vector-file in Android programmatically.
In the xml-file I can set my color with the attribute android:fillColor but I want to change the color in runtime.
Any examples for that? Thanks.
Try adding app:itemIconTint="@color/lime" to activity_main. xml to set a default color type for the widget icons.
Tint color means when we want to change the color of the image while rendering in ImageView. In XML is very easy to change tint color by just setting up the attribute android:tint="" in the ImageView tag, as shown in the following example.
Use app:drawableTint="@color/yourColor" in the xml instade android:drawableTint="@color/yourColor" . It has the backward compatibility.
A VectorDrawable is a vector graphic defined in an XML file as a set of points, lines, and curves along with its associated color information. The major advantage of using a vector drawable is image scalability.
This is exactly what you need. Credits to @emmaguy, the author of the post. I just added the full support of Support Library 23.4+, which enables you to stop generating pngs at runtime:
// Gradle Plugin 2.0+ android { defaultConfig { vectorDrawables.useSupportLibrary = true } }
And if this line is set on your Activity's or Application's onCreate:
AppCompatDelegate.setCompatVectorFromResourcesEnabled(true);
You can use your SVGs not only with srcCompat
but also with other attributes such as drawableLeft
, background
, etc. in TextView, ToggleButton and so on. It also works if used on selectors.
Note: I modified the code to use VectorDrawableCompat.create
instead of ResourcesCompat.getDrawable
. Otherwise it would not work and throw org.xmlpull.v1.XmlPullParserException: Binary XML file line #2: invalid drawable tag vector
.
First, we create attributes for the two kinds of bauble, so we can change their colours:
<declare-styleable name="ChristmasTree"> <attr name="bauble_round" format="color" /> <attr name="bauble_small" format="color" /> </declare-styleable>
Then, in the VectorDrawable, set the parts we want to dynamically change to use these attributes:
<path android:fillColor="?attr/bauble_round" android:pathData="...." /> <path android:fillColor="?attr/bauble_small" android:pathData="...." /> ...
Create themes and set the colours you want to use:
<style name="UpdatedScene" parent="DefaultScene"> <item name="bauble_round">#db486e</item> <item name="bauble_small">#22c7f7</item> </style> <style name="DefaultScene"> <item name="bauble_round">#fec758</item> <item name="bauble_small">#f22424</item> </style>
Use the drawable in an ImageView:
final ContextThemeWrapper wrapper = new ContextThemeWrapper(this, R.style.DefaultScene); final Drawable drawable = VectorDrawableCompat.create(getResources(), R.drawable.christmas, wrapper.getTheme()); imageView.setImageDrawable(drawable);
That’s it! When you want to change the colours, simply set a different theme and your drawable will update. See the GitHub repo for a full sample.
If you want to change the whole color, you could apply a PorterduffColorFilter. But this does not work for a single <path>
. Only for the whole drawable.
public void applyThemeToDrawable(Drawable image) { if (image != null) { PorterDuffColorFilter porterDuffColorFilter = new PorterDuffColorFilter(Color.BLUE, PorterDuff.Mode.SRC_ATOP); image.setColorFilter(porterDuffColorFilter); } }
VectorDrawable extends the Drawable class. See Docs
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