I have been looking into this for way too long now.
I am trying to get MacOS webcam data and run CIDetect on the frames that the webcam outputs.
I know I need to:
connect AVCaptureDevice
(as in input to) into AVCaptureSession
connect AVCaptureVideoDataOutput
(as an output to) into AVCaptureSession
call .setSampleBufferDelegate(AVCaptureVideoDataOutputSampleBufferDelegate, DelegateQueue)
For some reason, after calling .setSampleBufferDelegate(...)
(and of course after calling .startRunning()
on the AVCaptureSession
instance), my AVCaptureVideoDataOutputSampleBufferDelegate
's captureOutput
is not being called.
I found so many people having trouble with this online, but I was not able to find any solution.
It seems to me like it has to do with the DispatchQueue
.
MyDelegate.swift
:
class MyDelegate : NSObject {
var context: CIContext?;
var detector : CIDetector?;
override init() {
context = CIContext();
detector = CIDetector(ofType: CIDetectorTypeFace, context: context);
print("set up!");
}
}
extension MyDelegate : AVCaptureVideoDataOutputSampleBufferDelegate {
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer!, from connection: AVCaptureConnection) {
print("success?");
var pixelBuffer : CVPixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer)!;
var image : CIImage = CIImage(cvPixelBuffer: pixelBuffer);
var features : [CIFeature] = detector!.features(in: image);
for feature in features {
print(feature.type);
print(feature.bounds);
}
}
func captureOutput(_ : AVCaptureOutput, didDrop sampleBuffer: CMSampleBuffer!, from connection: AVCaptureConnection) {
print("fail?");
}
}
ViewController.swift
:
var captureSession : AVCaptureSession;
var captureDevice : AVCaptureDevice?
var previewLayer : AVCaptureVideoPreviewLayer?
var vdo : AVCaptureVideoDataOutput;
var videoDataOutputQueue : DispatchQueue;
override func viewDidLoad() {
super.viewDidLoad()
camera.layer = CALayer()
// Do any additional setup after loading the view, typically from a nib.
captureSession.sessionPreset = AVCaptureSessionPresetLow
// Get all audio and video devices on this machine
let devices = AVCaptureDevice.devices()
// Find the FaceTime HD camera object
for device in devices! {
print(device)
// Camera object found and assign it to captureDevice
if ((device as AnyObject).hasMediaType(AVMediaTypeVideo)) {
print(device)
captureDevice = device as? AVCaptureDevice
}
}
if captureDevice != nil {
do {
try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
// vdo : AVCaptureVideoDataOutput;
vdo.videoSettings = [kCVPixelBufferPixelFormatTypeKey as AnyHashable: NSNumber(value: kCVPixelFormatType_32BGRA)]
try captureDevice!.lockForConfiguration()
captureDevice!.activeVideoMinFrameDuration = CMTimeMake(1, 30)
captureDevice!.unlockForConfiguration()
videoDataOutputQueue.sync{
vdo.setSampleBufferDelegate(
MyDelegate,
queue: videoDataOutputQueue
);
vdo.alwaysDiscardsLateVideoFrames = true
captureSession.addOutput(vdo)
captureSession.startRunning();
}
} catch {
print(AVCaptureSessionErrorKey.description)
}
}
All of the necessary variables inside viewDidLoad
relating to AVFoundation
have been instantiated inside the Viewcontroller
's init()
. I've omitted that for clarity.
Any ideas?
Thanks, SO!
Kovek
EDIT:
- Fixed setting delegate from self
to MyDelegate
.
And this is how I initialize videoDataOutputQueue
:
videoDataOutputQueue = DispatchQueue(
label: "VideoDataOutputQueue"
);
You made a mistake in declaration of required sample buffer delegate method:
captureOutput(_:didOutputSampleBuffer:from:)
.
Please check it and make sure it is:
func captureOutput(_ captureOutput: AVCaptureOutput!, didOutputSampleBuffer sampleBuffer: CMSampleBuffer!, from connection: AVCaptureConnection!)
PS: Pay attention on how parameters of that method are declared. All parameters have '!' which means automatic unwrapping.
I had a similar problem: in my case the problem was that writing in Swift 4 you have to implement the following method:
func metadataOutput(_ output: AVCaptureMetadataOutput, didOutput metadataObjects: [AVMetadataObject], from connection: AVCaptureConnection)
instead of:
func captureOutput(_ captureOutput: AVCaptureOutput!, didOutputMetadataObjects metadataObjects: [Any]!, from connection: AVCaptureConnection!)
Hope it helps.
EDIT
This method has to be implemented by the AVCaptureMetadataOutputObjectsDelegate (e.g., your viewcontroller). In order to start QRCode capture session you can try something like this:
captureSession = AVCaptureSession()
let videoCaptureDevice = AVCaptureDevice.default(for: AVMediaType.video);
var videoInput:AVCaptureDeviceInput? = nil;
do {
if let v = videoCaptureDevice{
videoInput = try AVCaptureDeviceInput(device: v)
}
else{
print("Error: can't find videoCaptureDevice");
}
} catch {
let ac = UIAlertController(title: "Error", message: error.localizedDescription, preferredStyle: .alert)
ac.addAction(UIAlertAction(title: "Ok", style: .default))
present(ac, animated: true)
return
}
if let videoInput = videoInput{
if (captureSession.canAddInput(videoInput)) {
captureSession.addInput(videoInput)
} else {
//Show error
return;
}
}
else{
//Show error
return;
}
let metadataOutput = AVCaptureMetadataOutput()
if (captureSession.canAddOutput(metadataOutput)) {
captureSession.addOutput(metadataOutput);
metadataOutput.setMetadataObjectsDelegate(/*YOUR DELEGATE*/, queue: DispatchQueue.main);
metadataOutput.metadataObjectTypes = [AVMetadataObject.ObjectType.qr, AVMetadataObject.ObjectType.code128];
} else {
//Show error
return;
}
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession);
previewLayer.frame = view.layer.bounds;
previewLayer.videoGravity = AVLayerVideoGravity.resizeAspectFill;
view.layer.addSublayer(previewLayer);
captureSession.startRunning();
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