I am looking for some code to allow the user to play music from their phone while still using my app. Previously before swift 2.0 i would put this in the app delegate and it would work perfectly:
AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryAmbient, error: nil)
AVAudioSession.sharedInstance().setActive(true, error: nil)
Does anyone know how to implement this in swift 2.0?
The following would be the syntax for Swift 2 calling setCategory
and setActive
on AVSession
:
do
{
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryAmbient)
try AVAudioSession.sharedInstance().setActive(true)
}
catch let error as NSError
{
print(error)
}
OR
do
{
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
try AVAudioSession.sharedInstance().setActive(true)
}
catch let error as NSError
{
print(error)
}
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