I am trying to install pygame for Python 3 on an anaconda install.
I run pip install pygame
, and it outputs the following:
Collecting pygame
Using cached pygame-1.9.3.tar.gz
Building wheels for collected packages: pygame
Running setup.py bdist_wheel for pygame ... error
Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:
running bdist_wheel
running build
running build_py
creating build
creating build/lib.macosx-10.6-x86_64-3.5
creating build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs
copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
running build_ext
building 'pygame.scrap' extension
creating build/temp.macosx-10.6-x86_64-3.5
creating build/temp.macosx-10.6-x86_64-3.5/src
/usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
src/scrap.c:27:10: fatal error: 'SDL.h' file not found
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
----------------------------------------
Failed building wheel for pygame
Running setup.py clean for pygame
Failed to build pygame
Installing collected packages: pygame
Running setup.py install for pygame ... error
Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:
running install
running build
running build_py
creating build
creating build/lib.macosx-10.6-x86_64-3.5
creating build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py ->
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py ->
copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
running build_ext
building 'pygame.scrap' extension
creating build/temp.macosx-10.6-x86_64-3.5
creating build/temp.macosx-10.6-x86_64-3.5/src
/usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
src/scrap.c:27:10: fatal error: 'SDL.h' file not found
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
----------------------------------------
Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/
Yes, it's huge! I have cut out loads of lines like copying lib/...
to fit inside the 30,000 character limit of SE.
I have tried the following:
pip install pygame
pip install pygame --no-cache-dir
pip install pygame --force-reinstall
pip install pygame --no-binary :all:
pip install pygame --no-use-wheel
They all gave basically the same error.
I can't work out what is wrong, as this is a brand new install of anaconda.
The lines:
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
are obviously the most important part, which implies a bug in the code. Is there an obvious error here? If it is a Python script, then it shouldn't be run, as it is commented out.
I've googled the error, and other people with a similar error like here needed to run xcode-select --install
to solve it.
If I run that, I get this:
xcode-select: error: command line tools are already installed, use "Software Update" to install updates
So that is not my problem.
There is also the important line:
Running setup.py bdist_wheel for pygame ... error
Does anyone have any insights that might help me?
Just run this and you'll be able to work with the latest version of PyGame. This command installs the missing dependencies that cause your error.
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
Then you can run pip install pygame
and it will work fine.
The problem is in new XCode that shut down some support ( I got similar issue with wxPython ) but I managed to make pygame
work (version 1.9.2) so try pip install pygame==1.9.2
since it is by default trying to get 1.9.3
Also the #include "SDL.h"
is C++, not python, so it is not a comment, rather it is importing a library SDL :)
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