I am getting the error Cannot resolve TargetName grdGeneral. What I am trying to do is have a fade out function which accepts a grid and fades the opacity to zero. I have this function called on MouseLeftButtonDown and is loaded after the xaml and form has loaded.
Calling the fade out:
private void imgNext_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
fadeOut(grdGeneral);
}
The fade out function:
private void fadeOut(Grid pGrid)
{
Storyboard stb = new Storyboard();
DoubleAnimation da = new DoubleAnimation();
da.From = 1.0;
da.To = 0.0;
stb.Duration = new Duration(TimeSpan.FromSeconds(.75));
stb.Children.Add(da);
Storyboard.SetTargetName(da, pGrid.Name);
Storyboard.SetTargetProperty(da, new PropertyPath(Grid.OpacityProperty));
stb.Begin();
}
I have been on a handful of tutorial sites and my code seems to follow the same order. I also have been on this stackoverflow question before you say repost. That question has to deal with mutlipages and I am merely trying to start a animation.
The Stack Trace
System.InvalidOperationException was unhandled by user code
Message=Cannot resolve TargetName grdGeneral.
StackTrace:
at MS.Internal.XcpImports.MethodEx(IntPtr ptr, String name, CValue[] cvData)
at MS.Internal.XcpImports.MethodEx(DependencyObject obj, String name)
at System.Windows.Media.Animation.Storyboard.Begin()
at MeterTesting.QuarterReportGUI.fadeOut(Grid pGrid)
at MeterTesting.QuarterReportGUI.imgNext_MouseLeftButtonDown(Object sender, MouseButtonEventArgs e)
at MS.Internal.CoreInvokeHandler.InvokeEventHandler(Int32 typeIndex, Delegate handlerDelegate, Object sender, Object args)
at MS.Internal.JoltHelper.FireEvent(IntPtr unmanagedObj, IntPtr unmanagedObjArgs, Int32 argsTypeIndex, String eventName)
InnerException:
instead of using
Storyboard.SetTargetName(da, pGrid.Name);
try
Storyboard.SetTarget(da, pGrid);
You really shouldn't try and code your storyboards like this if you don't absolutely have to. Once your animations get a little complex it's gonna bite you.
You should instead do this in xaml, preferably using Blend. Try this in your xaml:
<UserControl.Resources>
<Storyboard x:Name="FadeGrid">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="grdGeneral">
<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.7" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</UserControl.Resources>
<Grid x:Name="grdGeneral" Background="White">
<Image x:Name="imgNext" MouseLeftButtonDown="imgNext_MouseLeftButtonDown" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Source="/StoryboardInCode;component/Images/avatar.jpg"></Image>
</Grid>
In your code behind, you would then invoke it like so:
private void imgNext_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
FadeGrid.Begin();
}
That should give you what you're looking for.
It would also be better to use a button instead of the image.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With