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"cannot find module with tag 'CocosDenshion/android' in import path" error in cocos2dx app

I am trying to compile Android native application developed on cocos2d-x. When i Try to debug my application i get the following error.

Android NDK: jni/Android.mk: Cannot find module with tag 'CocosDenshion/android' in import path
Android NDK: Are you sure your NDK_MODULE_PATH variable is properly defined ?
Android NDK: The following directories were searched:

I have the following lines in my android.mk file

$(Call import-add-path, $(LOCAL_PATH)/../../../CocosDenshion/android)

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static

include $(BUILD_SHARED_LIBRARY)

$(call import-module,CocosDenshion/android)
$(call import-module,cocos2dx)

In my build_native.sh The NDK_MODULE_PATH is defined as

"NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt"

Can anyone help me solve this issue.

like image 524
glo Avatar asked Apr 23 '13 07:04

glo


3 Answers

I was having the same problem a while ago when I define cocos2dx variable in eclipse it didn't see it when building so the error ndk module path occured

Then I tried setting the module path hard coded without variable and it worked so my ndk module path looks like this, also defined ndk_root in eclipse

if [[ "$buildexternalsfromsource" ]]; then
echo "Building external dependencies from source"
"$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \
    "NDK_MODULE_PATH=/home/myname/adt/cocos2dx:/home/myname/adt/cocos2dx/cocos2dx/platform/third_party/android/source"

This is how it looks in my windows pc give it a try

if [[ "$buildexternalsfromsource" ]]; then
    echo "Building external dependencies from source"
    "$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \
        "NDK_MODULE_PATH=/cygdrive/c/Users/metin/Desktop/cocos2dx:/cygdrive/c/Users/metin/Desktop/cocos2dx/cocos2dx/platform/third_party/android/source"
else
    echo "Using prebuilt externals"
    "$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \
        "NDK_MODULE_PATH=/cygdrive/c/Users/metin/Desktop/cocos2dx:/cygdrive/c/Users/metin/Desktop/cocos2dx/cocos2dx/platform/third_party/android/prebuilt"
fi

Here is my Android.mk

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static

include $(BUILD_SHARED_LIBRARY)

$(call import-add-path, /cygdrive/c/Users/metin/Desktop/cocos2dx)
$(call import-add-path, /cygdrive/c/Users/metin/Desktop/cocos2dx/cocos2dx/platform/third_party/android/prebuilt)

$(call import-module,CocosDenshion/android)
$(call import-module,cocos2dx)
$(call import-module,external/chipmunk)
$(call import-module,extensions)
like image 114
raging met Avatar answered Nov 08 '22 19:11

raging met


You'll need to define your NDK_MODULE_PATH to the folder that contains "CocosDension/Android" folder.

So for example if you define NDK_MODULE_PATH += /cygdrive/c/ndk_modules

you will need to put your cocos dension here: /cygdrive/c/ndk_modules/CocosDension/Android/Android.mk

Checkout this documentations:

https://docs.google.com/document/d/127ZkklXDyknjKAIVAos-DWI9nZSB3uKmTI84lk1TJ9k/edit

https://android.googlesource.com/platform/ndk/+/675fe49445e65ba44d91f4d85ed9b4d5b5ff6745/docs/IMPORT-MODULE.TXT

like image 42
Zennichimaro Avatar answered Nov 08 '22 17:11

Zennichimaro


Even I had issues with Cocos2d-x android. You can try this and see if it helps.

like image 1
Ganesh Somani Avatar answered Nov 08 '22 19:11

Ganesh Somani