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Can you animate a height change on a UITableViewCell when selected?

I found a REALLY SIMPLE solution to this as a side-effect to a UITableView I was working on.....

Store the cell height in a variable that reports the original height normally via the tableView: heightForRowAtIndexPath:, then when you want to animate a height change, simply change the value of the variable and call this...

[tableView beginUpdates];
[tableView endUpdates];

You will find it doesn't do a full reload but is enough for the UITableView to know it has to redraw the cells, grabbing the new height value for the cell.... and guess what? It ANIMATES the change for you. Sweet.

I have a more detailed explanation and full code samples on my blog... Animate UITableView Cell Height Change


I like the answer by Simon Lee. I didn't actually try that method but it looks like it would change the size of all the cells in the list. I was hoping for a change of just the cell that is tapped. I kinda did it like Simon but with just a little difference. This will change the look of a cell when it is selected. And it does animate. Just another way to do it.

Create an int to hold a value for the current selected cell index:

int currentSelection;

Then:

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    int row = [indexPath row];
    selectedNumber = row;
    [tableView beginUpdates];
    [tableView endUpdates];
}

Then:

- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {

    if ([indexPath row] == currentSelection) {
        return  80;
    }
    else return 40;


}

I am sure you can make similar changes in tableView:cellForRowAtIndexPath: to change the type of cell or even load a xib file for the cell.

Like this, the currentSelection will start at 0. You would need to make adjustments if you didn't want the first cell of the list (at index 0) to look selected by default.


Add a property to keep track of the selected cell

@property (nonatomic) int currentSelection;

Set it to a sentinel value in (for example) viewDidLoad, to make sure that the UITableView starts in the 'normal' position

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view.

    //sentinel
    self.currentSelection = -1;
}

In heightForRowAtIndexPath you can set the height you want for the selected cell

- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{
    int rowHeight;
    if ([indexPath row] == self.currentSelection) {
        rowHeight = self.newCellHeight;
    } else rowHeight = 57.0f;
    return rowHeight;
}

In didSelectRowAtIndexPath you save the current selection and save a dynamic height, if required

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
        // do things with your cell here

        // set selection
        self.currentSelection = indexPath.row;
        // save height for full text label
        self.newCellHeight = cell.titleLbl.frame.size.height + cell.descriptionLbl.frame.size.height + 10;

        // animate
        [tableView beginUpdates];
        [tableView endUpdates];
    }
}

In didDeselectRowAtIndexPath set the selection index back to the sentinel value and animate the cell back to normal form

- (void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath {       
        // do things with your cell here

        // sentinel
        self.currentSelection = -1;

        // animate
        [tableView beginUpdates];
        [tableView endUpdates];
    }
}

Instead of beginUpdates()/endUpdates(), the recommended call is now:

tableView.performBatchUpdates(nil, completion: nil)

Apple says, regarding beginUpdates/endUpdates: "Use the performBatchUpdates(_:completion:) method instead of this one whenever possible."

See: https://developer.apple.com/documentation/uikit/uitableview/1614908-beginupdates


reloadData is no good because there's no animation...

This is what I'm currently trying:

NSArray* paths = [NSArray arrayWithObject:[NSIndexPath indexPathForRow:0 inSection:0]];
[self.tableView beginUpdates];
[self.tableView insertRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationFade];
[self.tableView deleteRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationFade];
[self.tableView endUpdates];

It almost works right. Almost. I'm increasing the height of the cell, and sometimes there's a little "hiccup" in the table view as the cell is replaced, as if some scrolling position in the table view is being preserved, the new cell (which is the first cell in the table) ends up with its offset too high, and the scrollview bounces to reposition it.


I don't know what all this stuff about calling beginUpdates/endUpdates in succession is, you can just use -[UITableView reloadRowsAtIndexPaths:withAnimation:]. Here is an example project.


I resolved with reloadRowsAtIndexPaths.

I save in didSelectRowAtIndexPath the indexPath of cell selected and call reloadRowsAtIndexPaths at the end (you can send NSMutableArray for list of element's you want reload).

In heightForRowAtIndexPath you can check if indexPath is in the list or not of expandIndexPath cell's and send height.

You can check this basic example: https://github.com/ferminhg/iOS-Examples/tree/master/iOS-UITableView-Cell-Height-Change/celdascambiadetam It's a simple solution.

i add a sort of code if help you

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    return 20;
}

-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath: (NSIndexPath*)indexPath
{
    if ([indexPath isEqual:_expandIndexPath])
        return 80;

    return 40;
}

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    static NSString *CellIdentifier = @"Celda";

    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];

    [cell.textLabel setText:@"wopwop"];

    return cell;
}

#pragma mark -
#pragma mark Tableview Delegate Methods

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    NSMutableArray *modifiedRows = [NSMutableArray array];
    // Deselect cell
    [tableView deselectRowAtIndexPath:indexPath animated:TRUE];
    _expandIndexPath = indexPath;
    [modifiedRows addObject:indexPath];

    // This will animate updating the row sizes
    [tableView reloadRowsAtIndexPaths:modifiedRows withRowAnimation:UITableViewRowAnimationAutomatic];
}