I want to start creating some 3D software for Linux, and heard that OpenGL is the library of choice for Linux 3D development.
Is there any way to use it with Java? if yes, how?
Yes, there are lots of ways to use OpenGL in Java. For example:
http://en.wikipedia.org/wiki/Java_OpenGL
LWJGL
EDIT
Additionally, since you're new to programming. You may want to get a handle on some of the basics of programming before taking on 3D graphics. I've got a friend who is new to programming started on these tutorials. No verdict on how good they are yet, but should make a good start.
I like LWJGL, it's got several ways to make life just that little bit easier for game developers. Just bear in mind that 3D graphics is pretty daunting. Don't be discouraged if you don't get the camera pointing the right way on your first try.
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