I'm very new to core data. I'd like to use it with a sprite kit game, but I don't see the usual option to check mark it like I did with a generic xcode project. Is it still possible to use it? If so what are the steps that I have to do to configure it?
SpriteKit is easy to learn because it is a well-designed framework and it is even easier if you have experience with Swift. Even for a beginner, if you want to create your first game, 2D games is without a doubt the best way to transit in this new world.
Open Xcode and create a new iOS project based on the Single View App template. Name the app HitList and make sure Use Core Data is checked. Checking the Use Core Data box will cause Xcode to generate boilerplate code for what's known as an NSPersistentContainer in AppDelegate.
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SpriteKit is a general-purpose framework for drawing shapes, particles, text, images, and video in two dimensions. It leverages Metal to achieve high-performance rendering, while offering a simple programming interface to make it easy to create games and other graphics-intensive apps.
You can certainly use core data with sprite kit game. The default sprite kit game template in Xcode does not provide an option for including core data in the starter project but you can always include core data in a sprite kit game by copying the boiler plate core data code in the AppDelegate file. There is no restriction on using core data in a sprite kit game.
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