While studying the pointer through unsafe, I noticed something strange.
unsafe class Program
{
static unsafe void Main(string[] args)
{
int A = 111;
int B = 222;
int* C = &A;
Console.WriteLine("{0} A", (int)&A);
Console.WriteLine("{0} B", (int)&B);
Console.WriteLine("{0} *C", (int)*C);
Console.WriteLine("{0} &C", (int)&C);
Console.WriteLine("{0} C", (int)C);
Process proc = Process.GetCurrentProcess();
IntPtr startOffset = proc.MainModule.BaseAddress;
IntPtr endOffset = IntPtr.Add(startOffset, proc.MainModule.ModuleMemorySize);
Console.WriteLine("{0} ~ {1} original", startOffset, endOffset);
Console.WriteLine("{0}", (int)endOffset-(int)startOffset);
long memory = GC.GetTotalMemory(true);
Console.WriteLine("{0} memory", memory);
}
}
result
11530536 A
11530532 B
111 *C
11530528 &C
11530536 C
7143424 ~ 7176192 original
32768
33448 memory
1st, why is it outside the start and end addresses of the applications?
I know it's divided into a heap and a stack, but I've added a class, but the results are the same. It's out of range.
2nd, Why is so much memory used?
When I added one int, I found that the amount of memory added is 24.
Because all types inherit objects?
Please let me know if there is a problem with the above code.
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1st, why is it outside the start and end addresses of the applications?
You only show it is out of range for the Main Module. A process can have more modules.
And I don't think that the stack is inside any module's 'memory range'.
2nd, Why is so much memory used?
Why not? It's all virtual.
The module's size is 32K. That largely comprises of headers and code.
The non-static variables you declare here are allocated from the stack, which is set up dynamically when the process starts.
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