I have a problem with image scaling in .NET. I use the standard Graphics type to resize images like in this example:
public static Image Scale(Image sourceImage, int destWidth, int destHeight)
{
Bitmap toReturn = new Bitmap(sourceImage, destWidth, destHeight);
toReturn.SetResolution(sourceImage.HorizontalResolution, sourceImage.VerticalResolution);
using (Graphics graphics = Graphics.FromImage(toReturn))
{
graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.DrawImage(sourceImage, 0, 0, destWidth, destHeight);
}
return toReturn;
}
But I have a big problem with resized images: they have gray and black borders and it's extremely important to make have images without them.
Why do they appear and what I can to do make them disappear?
Sample Output:
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
What is C? C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972. It is a very popular language, despite being old. C is strongly associated with UNIX, as it was developed to write the UNIX operating system.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
The real solution is to use an overload of the DrawImage
which allows you to pass a ImageAttributes
object.
On the ImageAttributes
instance, call the following method before passing it to DrawImage
:
using (var ia = new ImageAttributes())
{
ia.SetWrapMode(WrapMode.TileFlipXY);
aGraphic.DrawImage(..., ia);
}
See also this answer
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