If I will create a new object like the following, which access modifier will it have by default?
Object objectA = new Object();
The default access modifier is also called package-private, which means that all members are visible within the same package but aren't accessible from other packages: package com.
Master C and Embedded C Programming- Learn as you go Access Modifiers are used to implement data hiding in object oriented programming. There are three types of access modifiers used in C++. These are public, private and protected.
The default access for a class member in C# is private. Member variables i.e. class members are the attributes of an object (from design perspective) and they are kept private to implement encapsulation.
Note: If we do not specify any access modifiers for the members inside the class, then by default the access modifier for the members will be Private.
Any member will always have the most restrictive one available - so in this case the accessibility of objectA
is private
. (Assuming it's an instance variable. It makes no sense as a local variable, as they don't have any access rules as such.)
So this:
class Foo
{
Object objectA = new Object();
}
is equivalent to this:
internal class Foo
{
private Object objectA = new Object();
}
The "default to most private" means that for types, the accessibility depends on the context. This:
class Outer
{
class Nested
{
}
}
is equivalent to this:
internal class Outer
{
private class Nested
{
}
}
... because you can't have a private non-nested class.
There's only one place where adding an explicit access modifier can make something more private than it is without, and that's in property declarations:
public string Name { get; set; } // Both public
public string Name { get; private set; } // public get, private set
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