I want to develop a windows console application which executes an action periodically after a given time. I've read somewhere that a timer class is only available for windows forms applications, so what is the best way to accomplish what I want?
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
What is C? C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972. It is a very popular language, despite being old. C is strongly associated with UNIX, as it was developed to write the UNIX operating system.
Original message: I wrote this sample console application (using C# 4.0 [as indicated by the default parameters]). It's extremely versatile and utilizes the Action delegate to allow passing snippets that you want executed using the Timer class (in System.Threading). The overloaded Do method of the At static class does all the legwork of computing the interval of delay. You can optionally have the snipped repeated by specifying an interval (in milliseconds). You can of course modify the method to accept TimeSpan for the repeat interval.
The console application example provided three years ago has proven pretty popular for folks looking for something of this nature. Many of the questions asked dealt with job schedule management. I took a crack at writing a new class that can be implemented fairly simply. It's provided only as an example of use. For those who believe my style is inferior or riddled with unnecessary code, that's fine by me. It's up to you to tweak it for your programming style, implementation practices, etc.
The following changes to the class make it more usable:
What hasn't changed?
Scroll down to find the new implementation of the class. Enjoy!
** The old console class as follows: **
using System;
using System.Threading;
namespace ConsoleApplication1
{
/// <summary>
/// Class that manages the execution of tasks sometime in the future.
/// </summary>
public static class At
{
#region Members
/// <summary>
/// Specifies the method that will be fired to execute the delayed anonymous method.
/// </summary>
private readonly static TimerCallback timer = new TimerCallback(At.ExecuteDelayedAction);
#endregion
#region Methods
/// <summary>
/// Method that executes an anonymous method after a delay period.
/// </summary>
/// <param name="action">The anonymous method that needs to be executed.</param>
/// <param name="delay">The period of delay to wait before executing.</param>
/// <param name="interval">The period (in milliseconds) to delay before executing the anonymous method again (Timeout.Infinite to disable).</param>
public static void Do(Action action, TimeSpan delay, int interval = Timeout.Infinite)
{
// create a new thread timer to execute the method after the delay
new Timer(timer, action, Convert.ToInt32(delay.TotalMilliseconds), interval);
return;
}
/// <summary>
/// Method that executes an anonymous method after a delay period.
/// </summary>
/// <param name="action">The anonymous method that needs to be executed.</param>
/// <param name="delay">The period of delay (in milliseconds) to wait before executing.</param>
/// <param name="interval">The period (in milliseconds) to delay before executing the anonymous method again (Timeout.Infinite to disable).</param>
public static void Do(Action action, int delay, int interval = Timeout.Infinite)
{
Do(action, TimeSpan.FromMilliseconds(delay), interval);
return;
}
/// <summary>
/// Method that executes an anonymous method after a delay period.
/// </summary>
/// <param name="action">The anonymous method that needs to be executed.</param>
/// <param name="dueTime">The due time when this method needs to be executed.</param>
/// <param name="interval">The period (in milliseconds) to delay before executing the anonymous method again (Timeout.Infinite to disable).</param>
public static void Do(Action action, DateTime dueTime, int interval = Timeout.Infinite)
{
if (dueTime < DateTime.Now)
{
throw new ArgumentOutOfRangeException("dueTime", "The specified due time has already elapsed.");
}
Do(action, dueTime - DateTime.Now, interval);
return;
}
/// <summary>
/// Method that executes a delayed action after a specific interval.
/// </summary>
/// <param name="o">The Action delegate that is to be executed.</param>
/// <remarks>This method is invoked on its own thread.</remarks>
private static void ExecuteDelayedAction(object o)
{
// invoke the anonymous method
(o as Action).Invoke();
return;
}
#endregion
}
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Time: {0} - started", DateTime.Now);
// demonstrate that order is irrelevant
At.Do(() => Console.WriteLine("Time: {0} - Hello World! (after 5s)", DateTime.Now), DateTime.Now.AddSeconds(5));
At.Do(() => Console.WriteLine("Time: {0} - Hello World! (after 3s)", DateTime.Now), DateTime.Now.AddSeconds(3));
At.Do(() => Console.WriteLine("Time: {0} - Hello World! (after 1s)", DateTime.Now), DateTime.Now.AddSeconds(1));
At.Do
(
() =>
{
// demonstrate flexibility of anonymous methods
for (int i = 0; i < 10; i++)
{
Console.WriteLine("Time: {0} - Hello World! - i == {1} (after 4s)", DateTime.Now, i);
}
},
TimeSpan.FromSeconds(4)
);
// block main thread to show execution of background threads
Thread.Sleep(100000);
return;
}
}
}
** The new class is provided as follows: **
using System;
using System.Linq;
using System.Threading;
using System.Collections.Generic;
namespace Utility
{
/// <summary>
/// Class that is designed to execution Action-based anonymous delegates after a specified
/// interval. This class also supports repetitive tasks on an interval.
/// </summary>
public static class At
{
#region Embedded Classes
/// <summary>
/// Embedded class definition for common At job periods.
/// </summary>
public static class Periods
{
#region Members
/// <summary>
/// Specifies an object that indicates to not restart.
/// </summary>
public static readonly TimeSpan DoNotStart = TimeSpan.FromMilliseconds(-1.0);
/// <summary>
/// Specifies an object that indicates to start immediately.
/// </summary>
public static readonly TimeSpan Immediately = TimeSpan.FromMilliseconds(0.0);
/// <summary>
/// Specifies an interval of one second.
/// </summary>
public static readonly TimeSpan SecondsOne = TimeSpan.FromSeconds(1.0);
/// <summary>
/// Specifies an interval of five seconds.
/// </summary>
public static readonly TimeSpan SecondsFive = TimeSpan.FromSeconds(5.0);
/// <summary>
/// Specifies an interval of fifteen seconds.
/// </summary>
public static readonly TimeSpan SecondsFifteen = TimeSpan.FromSeconds(15.0);
/// <summary>
/// Specifies an interval of thirty seconds.
/// </summary>
public static readonly TimeSpan SecondsThirty = TimeSpan.FromSeconds(30.0);
/// <summary>
/// Specifies an interval of 100ms.
/// </summary>
public static readonly TimeSpan MicroDelay = TimeSpan.FromMilliseconds(100);
#endregion
}
#endregion
#region Members
/// <summary>
/// Specifies an object that can be used for synchronization.
/// </summary>
private readonly static object syncRoot;
/// <summary>
/// Specifies a collection of Timer object that were created for interval-based execution.
/// </summary>
/// <remarks>
/// We must keep these in a collection to prevent the GC from disposing of the timers.
/// </remarks>
private readonly static Dictionary<object, Timer> ActiveTimers;
/// <summary>
/// Specifies a collection of timestamps of when timers are created.
/// </summary>
private readonly static Dictionary<object, DateTime> TimerCreation;
/// <summary>
/// Specifies an object that will produce pseudo-random numbers.
/// </summary>
private readonly static Random RNG;
#endregion
#region Static Constructor
static At()
{
syncRoot = new object();
ActiveTimers = new Dictionary<object, Timer>();
TimerCreation = new Dictionary<object, DateTime>();
RNG = new Random();
// "deconstructor"
AppDomain.CurrentDomain.DomainUnload += new EventHandler(CurrentDomain_DomainUnload);
return;
}
/// <summary>
/// Method used to cleanup resources used by this object.
/// </summary>
static void CurrentDomain_DomainUnload(object sender, EventArgs e)
{
// dispose of all the timers directly
At.ActiveTimers.Values.ToList().ForEach(a => a.Dispose());
return;
}
#endregion
#region Methods
#region At Job Staging
/// <summary>
/// Method that executes an anonymous method after a delay period.
/// </summary>
/// <param name="action">The anonymous method that needs to be executed.</param>
/// <param name="delay">The period of delay to wait before executing.</param>
/// <param name="interval">The period (in milliseconds) to delay before executing the anonymous method again (Timeout.Infinite to disable).</param>
public static Timer Do(Action action, TimeSpan delay, TimeSpan? onInterval = null, object key = null)
{
Timer timer;
if (key == null)
{
// auto-generate a key
key = string.Concat("Auto(", At.RNG.NextNonNegativeLong(), ")");
}
lock (At.ActiveTimers)
{
// action - contains the method that we wish to invoke
At.ActiveTimers.Add(key, timer = new Timer(ActionInvoker, action, delay, onInterval ?? At.Periods.DoNotStart));
At.TimerCreation.Add(key, DateTime.Now);
}
//Log.Message
//(
// LogMessageType.Debug,
// "[DEBUG] {0}: registered At job (key = {1}, initial delay = {2}, interval = {3})",
// action,
// key,
// delay,
// (onInterval == null) ? "never" : onInterval.Value.ToString()
//);
return timer;
}
/// <summary>
/// Method that executes an anonymous method after a delay period.
/// </summary>
/// <param name="action">The anonymous method that needs to be executed.</param>
/// <param name="delay">The period of delay (in milliseconds) to wait before executing.</param>
/// <param name="interval">The period (in milliseconds) to delay before executing the anonymous method again (Timeout.Infinite to disable).</param>
public static Timer Do(Action action, int delay, int interval = Timeout.Infinite, object key = null)
{
return Do(action, TimeSpan.FromMilliseconds(delay), TimeSpan.FromMilliseconds(interval), key);
}
/// <summary>
/// Method that executes an anonymous method after a delay period.
/// </summary>
/// <param name="action">The anonymous method that needs to be executed.</param>
/// <param name="dueTime">The due time when this method needs to be executed.</param>
/// <param name="interval">The period (in milliseconds) to delay before executing the anonymous method again (Timeout.Infinite to disable).</param>
public static Timer Do(Action action, DateTime dueTime, int interval = Timeout.Infinite, object key = null)
{
if (dueTime < DateTime.Now)
{
throw new ArgumentOutOfRangeException("dueTime", "The specified due time has already elapsed.");
}
return Do(action, dueTime - DateTime.Now, TimeSpan.FromMilliseconds(interval), key);
}
#endregion
#region At Job Retrieval
/// <summary>
/// Method that attempts to retrieve a job (Timer object) for a given key.
/// </summary>
/// <param name="key">The key that we are getting a job for.</param>
public static Timer GetJobFor(object key)
{
if (key == null)
{
throw new ArgumentNullException("key");
}
lock (At.ActiveTimers)
{
if (At.ActiveTimers.ContainsKey(key) == false)
{
/*
Log.Message
(
LogMessageType.Error,
"[ERROR] At({0}): unable to find a job with specified key",
key
);
*/
return null;
}
return At.ActiveTimers[key];
}
}
/// <summary>
/// Method that ends a job and removes all resources associated with it.
/// </summary>
/// <param name="key">The key that we are getting a job for.</param>
public static void EndJob(object key)
{
Timer timer;
if ((timer = GetJobFor(key)) == null)
{
// no timer - cannot suspend
return;
}
// dispose of the timer object
timer.Dispose();
lock (At.ActiveTimers)
{
// remove the existence from the dictionary
At.ActiveTimers.Remove(key);
/*
Log.Message
(
LogMessageType.Info,
"[INFO] At({0}): job has been disposed (created {1}, duration {2})",
key,
TimerCreation[key].ToISODateTime(),
(DateTime.Now - TimerCreation[key]).ToText()
);
*/
At.TimerCreation.Remove(key);
}
return;
}
/// <summary>
/// Method that attempts to suspend an active job (using the provided key).
/// </summary>
/// <param name="key">The key that we are getting a job for.</param>
public static void SuspendJob(object key)
{
Timer timer;
if ((timer = GetJobFor(key)) == null)
{
// no timer - cannot suspend
return;
}
// set the timer to not restart
timer.Change(TimeSpan.FromMilliseconds(-1), TimeSpan.FromMilliseconds(-1));
/*
Log.Message
(
LogMessageType.Info,
"[INFO] At({0}): job has been suspended",
key
);
*/
return;
}
/// <summary>
/// Method that attempts to resume an active job (using the provided key).
/// </summary>
/// <param name="key">The key that we are getting a job for.</param>
/// <param name="delay">The amount of delay before restarting the job (specify <b>0</b> to restart immediately).</param>
/// <param name="interval">The delay between intervals (specify <b>-1ms</b> to prevent intervals).</param>
public static void ResumeJob(object key, TimeSpan delay, TimeSpan interval)
{
Timer timer;
if ((timer = GetJobFor(key)) == null)
{
// no timer - cannot suspend
return;
}
// set the timer to not restart
timer.Change(delay, interval);
/*
Log.Message
(
LogMessageType.Info,
"[INFO] At({0}): job has been resumed (delay = {1}, interval = {2})",
key,
delay,
interval
);
*/
return;
}
#endregion
/// <summary>
/// Method that invokes an action delegate on a timer.
/// </summary>
/// <param name="o">A reference to the action that is to be taken.</param>
private static void ActionInvoker(object o)
{
// invoke the delegate
(o as Action).Invoke();
return;
}
#endregion
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With