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C# compiler error: "not all code paths return a value"

You're missing a return statement.

When the compiler looks at your code, it's sees a third path (the else you didn't code for) that could occur but doesn't return a value. Hence not all code paths return a value.

For my suggested fix, I put a return after your loop ends. The other obvious spot - adding an else that had a return value to the if-else-if - would break the for loop.

public static bool isTwenty(int num)
{
    for(int j = 1; j <= 20; j++)
    {
        if(num % j != 0)
        {
            return false;
        }
        else if(num % j == 0 && num == 20)
        {
            return true;
        }
    }
    return false;  //This is your missing statement
}

The compiler doesn't get the intricate logic where you return in the last iteration of the loop, so it thinks that you could exit out of the loop and end up not returning anything at all.

Instead of returning in the last iteration, just return true after the loop:

public static bool isTwenty(int num) {
  for(int j = 1; j <= 20; j++) {
    if(num % j != 0) {
      return false;
    }
  }
  return true;
}

Side note, there is a logical error in the original code. You are checking if num == 20 in the last condition, but you should have checked if j == 20. Also checking if num % j == 0 was superflous, as that is always true when you get there.


I also experienced this problem and found the easy solution to be

public string ReturnValues()
{
    string _var = ""; // Setting an innitial value

    if (.....)  // Looking at conditions
    {
        _var = "true"; // Re-assign the value of _var
    }

    return _var; // Return the value of var
}

This also works with other return types and gives the least amount of problems

The initial value I chose was a fall-back value and I was able to re-assign the value as many times as required.


I like to beat dead horses, but I just wanted to make an additional point:

First of all, the problem is that not all conditions of your control structure have been addressed. Essentially, you're saying if a, then this, else if b, then this. End. But what if neither? There's no way to exit (i.e. not every 'path' returns a value).

My additional point is that this is an example of why you should aim for a single exit if possible. In this example you would do something like this:

bool result = false;
if(conditionA)
{
   DoThings();
   result = true;
}
else if(conditionB)
{
   result = false;
}
else if(conditionC)
{
   DoThings();
   result = true;
}

return result;

So here, you will always have a return statement and the method always exits in one place. A couple things to consider though... you need to make sure that your exit value is valid on every path or at least acceptable. For example, this decision structure only accounts for three possibilities but the single exit can also act as your final else statement. Or does it? You need to make sure that the final return value is valid on all paths. This is a much better way to approach it versus having 50 million exit points.


Or simply do this stuff:

public static bool isTwenty(int num)
{
   for(int j = 1; j <= 20; j++)
   {
      if(num % j != 0)
      {
          return false;
      }
      else if(num % j == 0 && num == 20)
      {
          return true;
      }
      else
      {
          return false; 
      }
   }
}