I've a Go function that wraps the proc_name(pid,...)
function from lib_proc.h
.
This is the complete C prototype:
int proc_name(int pid, void * buffer, uint32_t buffersize) __OSX_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
that can be found here /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/libproc.h
(at least on my system).
It follows Go code:
package goproc
/*
#include "libproc.h"
int call_proc_name(int pid, char *name, int name_size) {
return proc_name(pid, name, name_size);
}
*/
import "C"
import "unsafe"
import "strings"
type DarwinProcess struct {
Process
}
func (DarwinProcess) NameOf(pid int) string {
name := C.CString(strings.Repeat("\x00", 1024))
defer C.free(unsafe.Pointer(name))
nameLen := C.call_proc_name(C.int(pid), name, C.int(1024))
var result string
if (nameLen > 0) {
result = C.GoString(name);
} else {
result = ""
}
return result;
}
This code won't compile unless the call to C.free(unsafe.Pointer(...))
and import "unsafe"
clause are removed.
DarwinProcess::NameOf(pid)
method is meant to work only on Mac OS X and it actually works if C.free(...)
is removed from code.
In its actual form after go build
I get the following error message:
could not determine kind of name for C.free
(and nothing more, this is the whole compiler output).
Removing C.free(...)
is not acceptable to me, I must find how to properly free the memory allocated with C.CString()
.
I'm puzzled since, according to documentation, everything is done properly. I have not been able to find a solution nor searching here nor on the web.
libproc.h
doesn't include stdlib.h
, where free()
is declared. As such, the compiler cannot resolve the name. After I added #include <stdlib.h>
at the beginning of the cgo comment block your code built successfully on my system.
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