I know I can put my enum at the Namespace area of a class so everyone can access it being in the same namespace.
// defined in class2
public enum Mode { Selected, New, }
What I want is to access this enum from
public class1
{
var class2 = new class2();
// Set the Mode
class2.Mode = Model.Selected
}
Is this somehow possible without using namespace area?
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
Full form of C is “COMPILE”. One thing which was missing in C language was further added to C++ that is 'the concept of CLASSES'.
C is a procedural language that provides no support for objects and classes. C++ is a combination of OOP and procedural programming languages. C has 32 keywords and C++ has 63 keywords. C supports built-in data types, while C++ supports both built-in and user-defined data types.
You can declare an enum outside of a class:
namespace MyNamespace
{
public enum MyEnum
{
Entry1,
Entry2,
}
}
And then you can add using MyNamespace;
where it needs to be used.
Aaron's answer is very nice but I believe there is a much better way to do this:
public static class class1
{
public void Run()
{
class2.Mode mode = class2.Mode.Selected;
if (mode == class2.Mode.Selected)
{
// Do something crazy here...
}
}
}
public static class class2
{
public enum Mode
{
Selected,
New
}
}
No point over complicating this. It is a simple task.
All the Best
Chris.
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