Setting a data breakpoint is as easy as right-clicking on the property you're interested in watching inside the watch, autos, or locals window and selecting “Break when value changes” in the context menu. All data breakpoints are displayed in the Breakpoints window.
Set data breakpoints (native C++ only) If the value is read but not changed, execution doesn't break. To set a data breakpoint: In a C++ project, start debugging, and wait until a breakpoint is reached. On the Debug menu, choose New Breakpoint > Data Breakpoint.
In the Visual Studio 2005 menu:
Debug -> New Breakpoint -> New Data Breakpoint
Enter:
&myVariable
You can also choose to break explicitly in code:
// Assuming C#
if (condition)
{
System.Diagnostics.Debugger.Break();
}
From MSDN:
Debugger.Break: If no debugger is attached, users are asked if they want to attach a debugger. If yes, the debugger is started. If a debugger is attached, the debugger is signaled with a user breakpoint event, and the debugger suspends execution of the process just as if a debugger breakpoint had been hit.
This is only a fallback, though. Setting a conditional breakpoint in Visual Studio, as described in other comments, is a better choice.
In Visual Studio 2015, you can place a breakpoint on the set
accessor of an Auto-Implemented Property and the debugger will break when the property is updated
public bool IsUpdated
{
get;
set; //set breakpoint on this line
}
Update
Alternatively; @AbdulRaufMujahid has pointed out in the comments that if the auto implemented property is on a single line, you can position your cursor at the get;
or set;
and hit F9
and a breakpoint will be placed accordingly. Nice!
public bool IsUpdated { get; set; }
Imagine you have a class called A with the following declaration.
class A
{
public:
A();
private:
int m_value;
};
You want the program to stop when someone modifies the value of "m_value".
Go to the class definition and put a breakpoint in the constructor of A.
A::A()
{
... // set breakpoint here
}
Once we stopped the program:
Debug -> New Breakpoint -> New Data Breakpoint ...
Address: &(this->m_value)
Byte Count: 4 (Because int has 4 bytes)
Now, we can resume the program. The debugger will stop when the value is changed.
You can do the same with inherited classes or compound classes.
class B
{
private:
A m_a;
};
Address: &(this->m_a.m_value)
If you don't know the number of bytes of the variable you want to inspect, you can use the sizeof operator.
For example:
// to know the size of the word processor,
// if you want to inspect a pointer.
int wordTam = sizeof (void* );
If you look at the "Call stack" you can see the function that changed the value of the variable.
Change the variable into a property and add a breakpoint in the set method. Example:
private bool m_Var = false;
protected bool var
{
get {
return m_var;
}
set {
m_var = value;
}
}
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