Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

boost, shared ptr Vs weak ptr? Which to use when?

In my current project I am using boost::shared_ptr quite extensively.

Recently my fellow team mates have also started using weak_ptr. I don't know which one to use and when.

Apart from this, what should I do if I want to convert weak_ptr to shared_ptr. Does putting a lock on weak_ptr to create a shared_ptr affect my code in other thread?

like image 399
RLT Avatar asked Jan 10 '10 05:01

RLT


People also ask

When should I use weak_ptr?

By using a weak_ptr , you can create a shared_ptr that joins to an existing set of related instances, but only if the underlying memory resource is still valid. A weak_ptr itself does not participate in the reference counting, and therefore, it cannot prevent the reference count from going to zero.

What is the difference between shared_ptr and weak_ptr?

The only difference between weak_ptr and shared_ptr is that the weak_ptr allows the reference counter object to be kept after the actual object was freed. As a result, if you keep a lot of shared_ptr in a std::set the actual objects will occupy a lot of memory if they are big enough.

What is shared_ptr used for?

The shared_ptr type is a smart pointer in the C++ standard library that is designed for scenarios in which more than one owner might have to manage the lifetime of the object in memory.

What is boost :: shared_ptr?

shared_ptr is now part of the C++11 Standard, as std::shared_ptr . Starting with Boost release 1.53, shared_ptr can be used to hold a pointer to a dynamically allocated array. This is accomplished by using an array type ( T[] or T[N] ) as the template parameter.


2 Answers

In general and summary,

Strong pointers guarantee their own validity. Use them, for example, when:

  • You own the object being pointed at; you create it and destroy it
  • You do not have defined behavior if the object doesn't exist
  • You need to enforce that the object exists.

Weak pointers guarantee knowing their own validity. Use them, for example, when:

  • You access it, but it's not yours.
  • You have defined behavior if the object doesn't exist

Lock() on a weak pointer returns a strong pointer; this is how you access the weak pointer. If the object is no longer valid (it's been deleted, etc), then the strong pointer will be NULL, otherwise, it will point at the object. You will need to check this.

It's set up this way so that you cannot accidentally delete the object while you're using it, because you've made a temporary (local) strong pointer, and thus garunteed the object's existence while that strong pointer remains. When you're done using the object, you generally let the strong pointer fall out of scope (or reassigning it), which then allows the object to be deleted. For multithreading, treat them with same care you treat other things that don't have built-in thread safety, noting that the guarantee I mentioned above will hold when multithreading. AFAIK they don't do anything special past that.

The boost shared pointers also have garbage-collector like features, since when the last strong pointer to an object goes away or points somewhere else, the object gets deleted.

There's also the performance and circular dependencies mentioned in the other answers.

Fundamentally, I would say that the boost shared pointer library allows you to not mess up putting together a program, but it is no substitute for taking the time to properly design your pointers, object ownerships and lifetimes. If you have such a design, you can use the library to enforce it. If you don't have such a design, you're likely to run into different problems than before.

like image 171
Narfanator Avatar answered Oct 21 '22 01:10

Narfanator


Use weak_ptr when the objects you create contain cyclical references, i.e. shared_ptr to an object with a shared_ptr back to yourself. This is because shared_ptr cannot handle cyclical references - when both objects go out of scope, the mutual referencing means that they are not "garbage collected", so the memory is lost and you have a memory leak. Since weak_ptr does not increase the reference count, the cyclical reference problem does not occur. This also means in general that if you just want to take a pointer to something that is reference counted and do not want to increase its reference count, then use weak_ptr.

Otherwise, you can use shared_ptr.

For more information, check the Boost documentation.

like image 24
blwy10 Avatar answered Oct 21 '22 02:10

blwy10