I have an application, written in C++ using MFC and Stingray libraries. The application works with a wide variety of large data types, which are all currently serialized based on MFC Document/View serialize derived functionality. I have also added options for XML serialization based on the Stingray libraries, which implements DOM via the Microsoft XML SDK. While easy to implement the performance is terrible, to the extent that it is unusable on anything other than very small documents.
What other XML serialization tools would you folks recommend for this scenario. I don't want DOM, as it seems to be a memory hog, and I'm already dealing with large in memory data. Ideally, i'd like a streaming parser that is fast, and easy to use with MFC. My current front runner is expat which is fast and simple, but would require a lot of class by class serialization code to be added. Any other efficient and easier to implement alternatives out there that people would recommend?
As with the CreatePo method, you must first construct an XmlSerializer, passing the type of class to be deserialized to the constructor. Also, a FileStream is required to read the XML document. To deserialize the objects, call the Deserialize method with the FileStream as an argument.
XML serialization is the process of converting XML data from its representation in the XQuery and XPath data model, which is the hierarchical format it has in a Db2® database, to the serialized string format that it has in an application.
Serialization is a process by which an object's state is transformed in some serial data format, such as XML or binary format. Deserialization, on the other hand, is used to convert the byte of data, such as XML or binary data, to object type.
The Boost Serialization library supports XML. This library basically consists in:
Among the improvements compared to MFC is support for XML. Note that you don't necessarily control the XML schema of this serialization. It uses its own schema.
This is an age old problem. I was the team lead of the development team with the most critical path dependencies on the largest software project in the world during 1999 and 2000 and this very issue was the focus of my work during that time. I am convinced that the wheel was invented by multiple engineers who were unaware that others had already invented it. The same is true of XML Data binding in C++. I invented it too, and I've been perfecting it for over 10 years on various projects. I have a solution that addresses the issues noted here and some additional issues that repeatedly arise:
XML Updates. This is the ability to re-apply a subset of XML into an existing object model. In many cases the XML is bound to indexed objects and we cannot afford to re-index for each update.
COM and CORBA interface management. In the same respect that the XML Data Binding can be automated through object oriented practices - so can the instances of interface objects that provide that data to the application layer.
State Tracking. The application often needs to distinguish between an empty value vs. a missing value - both create an empty string. This provides the validation along with Data Binding.
The source code uses the least restrictive license - less so that GPL. The project is supported and managed from here:
http://www.codeproject.com/KB/XML/XMLFoundation.aspx
Now that it's the year 2010, I believe that nobody else will attempt to reinvent the wheel because there are a few to choose from. IMHO - this wheel is the most polished and well rounded implementation available.
Enjoy.
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