I'm interested in creating a game that uses fractal maps for more realistic geography. However, the only fractal map programs I have found are Windows-only, for example Fractal Mapper. Needless to say, they are also not open-sourced.
Are there any open-sourced fractal map creators available, preferably in Python or C/C++? Ideally I would like something that can be "plugged into" a program, rather then being standalone.
Fracplanet may be of use.
Basic terrain generation involves creating a height map (an image) and rendering it using the pixel colour as height. So you may find image or texture generation code useful. This is a good tutorial.
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