I am new to BoltDB and Golang, and trying to get your help.
So, I understand that I can only save byte array ([]byte) for key and value of BoltDB. If I have a struct of user as below, and key will be the username, what would be the best choice to store the data into BoltDB where it expects array of bytes?
Serializing it or JSON? Or better way?
type User struct {
name string
age int
location string
password string
address string
}
Thank you so much, have a good evening
Yes, I would recommend marshaling the User
struct to JSON and then use a unique key []byte
slice. Don't forget that marshaling to JSON only includes the exported struct fields, so you'll need to change your struct as shown below.
For another example, see the BoltDB GitHub page.
type User struct {
Name string
Age int
Location string
Password string
Address string
}
func (user *User) save(db *bolt.DB) error {
// Store the user model in the user bucket using the username as the key.
err := db.Update(func(tx *bolt.Tx) error {
b, err := tx.CreateBucketIfNotExists(usersBucket)
if err != nil {
return err
}
encoded, err := json.Marshal(user)
if err != nil {
return err
}
return b.Put([]byte(user.Name), encoded)
})
return err
}
A good option is the Storm package, which allows for exactly what you are wanting to do:
package main
import (
"fmt"
"github.com/asdine/storm/v3"
)
type user struct {
ID int `storm:"increment"`
address string
age int
}
func main() {
db, e := storm.Open("storm.db")
if e != nil {
panic(e)
}
defer db.Close()
u := user{address: "123 Main St", age: 18}
db.Save(&u)
fmt.Printf("%+v\n", u) // {ID:1 address:123 Main St age:18}
}
As you can see, you don't have to worry about marshalling, it takes care of it for you. By default it uses JSON, but you can configure it to use GOB or others as well:
https://github.com/asdine/storm
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