I have following recursive function (NOTE: It is stripped of all unimportant details)
int recursion(...) {
int minimum = INFINITY;
for(int i=0; i<C; i++) {
int foo = recursion(...);
if (foo < minimum) {
minimum = foo;
}
}
return minimum;
}
Note 2: It is finite, but not in this simplified example, so please ignore it. Point of this question is how to aproach this problem correctly.
I was thinking about using tasks, but I am not sure, how to use it correctly - how to paralelize the inner cycle.
EDIT 1: The recursion tree isn't well balanced. It is being used with dynamic programing approach, so as time goes on, a lot of values are re-used from previous passes. This worries me a lot and I think it will be a big bottleneck.
C is somewhere around 20.
Metric for the best is fastest :)
It will run on 2x Xeon, so there is plenty of HW power availible.
Yes, you can use OpenMP tasks exploit parallelism on multiple recursion levels and ensure that imbalances don't cause wasted cycles.
I would collect the results in a vector
and compute the minimum outside. You could also perform a guarded (critical / lock) minimum computation within the task.
Avoid spawning tasks / allocating memory for the minimum if you are too deep in the recursion, where the overhead / work ratio becomes too bad. The strongest solution it to create two separate (parallel/serial) recursive functions. That way you have zero runtime overhead once you switch to the serial function - as opposed to checking the recursion depth against a threshold every time in a unified function.
int recursion(...) {
#pragma omp parallel
#pragma omp single
return recursion_par(..., 0);
}
int recursion_ser(...) {
int minimum = INFINITY;
for(int i=0; i<C; i++) {
int foo = recursion_ser(...);
if (foo < minimum) {
minimum = foo;
}
}
return minimum;
}
int recursion_par(..., int depth) {
std::vector<int> foos(C);
for(int i=0; i<C; i++) {
#pragma omp task
{
if (depth < threshhold) {
foos[i] = recursion_par(..., depth + 1);
} else {
foos[i] = recursion_ser(...);
}
}
}
#pragma omp taskwait
return *std::min_element(std::begin(foos), std::end(foos));
}
Obviously you must not do any nasty things with global / shared state within the unimportant details.
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