I got my animation to work triggered by a property in my ViewModel. If I set my TargetProperty
to Width
, the below code actually works in growing the image.
Next, I wanted to actually move the image up and down. To do this, I added a Canvas
component around my image, to be able to animate based on Canvas.Top
property. Setting Canvas.Top
on the image moves it where I want.
However, if I set my StoryBoard.TargetProperty
to Canvas.Top
, I get an error:
Cannot resolve all property references in the property path Canvas.Top.
<Style x:Key="LoadingImageAnimation" TargetType="{x:Type Image}">
<Style.Triggers>
<DataTrigger Binding="{Binding IsLoading}" Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation From="10" To="250" AutoReverse="True" Duration="0:0:30"
Storyboard.TargetProperty="Canvas.Top"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
Is my approach totally off, or just a matter of finding the Attached Property?
did some digging around on Property Path Syntax. and the solution was actually simple.. Needed to add parentheses "(Canvas.Top)".
The animation is not as smooth as i would like.. but at least it works now.
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