I have downloaded video trimming code from github from this link.
It’s working perfectly for the first time, but when I try to run it for the second time the code crashes without any exception then again when I try to run it for the 3rd time after the crash it works! Does any one have any idea for this kind of behaviour?
I am also developing an application which has one module of trimming videos. I would really appreciate it, if any one could help me .
To integrate FFmpeg in your android application you can use pre-compiled libraries like FFmpeg, which provide multiple predefined multimedia operations(Queries) and which is easy to integrate by adding FFmpeg dependency in app module gradle file and sync project.
https://lists.ffmpeg.org/pipermail/libav-user/2012-May/001964.html
Calling native method twice of third party library in an Activity causes the Android application to close down
read about the issue with static vars in 'ffmpeg.c' ...
I would bet that u have the same problem and need to do something (3 alternate choices) to reset or GC those vars:
get the java classloader that loaded the lib and GC it
in the c-layer do what the OP did in above link
write a 2nd shared lib that uses 'dlsym' and 'dlclose' on the first library during each call cycle
github , see the 'README' here
same issue that u r having
Just make a method in your ffmpeg.c which will seems like this
void exitmycode(){
ffmpeg_exit(0);
}
ffmpeg_exit(0)
method is already there in the ffmpeg.c
you just have to call exitmycode();
from your main C file after the completion of video trimming.
Now what was happening is that when you trim a video or anything else with the ffmpeg it doesn't get exit completely, so the next time you run the command it get exited, but it also don't run your trim command.Again if you run that third time, command get executed perfectly. So, what I had done is calling the ffmpeg_exit(0)
manually at the end of processing done.
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