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Android: read a GZIP file in the ASSETS folder

How can you read GZIP file in Android located in the "ASSETS" (or resources/raw) folder?

I have tried the following code, but my stream size is always 1.

GZIPInputStream fIn = new GZIPInputStream(mContext.getResources().openRawResource(R.raw.myfilegz)); 
int size = fIn.available();

for some reason the size is always 1. But if Idon't GZIP the file, it works fine.

NOTE: Using Android 1.5

like image 541
Tawani Avatar asked Dec 29 '22 00:12

Tawani


2 Answers

I met the same problem when reading a gz file from assets folder.

It's caused by the file name of the gz file. Just renaming yourfile.gz to other name like yourfile.bin. It seems Android build system would decompress a file automatically if it thought it's a gz.

like image 182
Cuper Hector Avatar answered Jan 09 '23 11:01

Cuper Hector


public class ResLoader {

    /**
     * @param res
     * @throws IOException
     * @throws FileNotFoundException
     * @throws IOException
     */

    static void unpackResources() throws FileNotFoundException, IOException {
        final int BUFFER = 8192;

        android.content.res.Resources t = TestingE3d.mContext.getResources();

        InputStream fis = t.openRawResource(R.raw.resources);
        if (fis == null)
            return;

        ZipInputStream zin = new ZipInputStream(new BufferedInputStream(fis,
                BUFFER));
        ZipEntry entry;
        while ((entry = zin.getNextEntry()) != null) {
            int count;

            FileOutputStream fos = TestingE3d.mContext.openFileOutput(entry
                    .getName(), 0);
            BufferedOutputStream dest = new BufferedOutputStream(fos, BUFFER);

            byte data[] = new byte[BUFFER];

            while ((count = zin.read(data, 0, BUFFER)) != -1) {
                dest.write(data, 0, count);
                // Log.v("NOTAG", "writing "+count + " to "+entry.getName());
            }
            dest.flush();
            dest.close();
        }
        zin.close();

    }

}

R.raw.resources is a zip file - this class will decompress all files in that zip to your local folder. I use this for NDK.

you can access your fils from ndk through: /data/data//files/

package = package where ResLoader resides filename = one of files that is in raw/resources.zip

like image 38
fazo Avatar answered Jan 09 '23 10:01

fazo