
I am using setFillFormatter, but it's not helping me and, setfillColor() crosses the second line(black) as there is no way to stop the first line(Yellow) at Y values of the second line. I want to implement something like this:
dataSet.setFillFormatter(new IFillFormatter() {
            @Override
            public float getFillLinePosition(ILineDataSet dataSet, LineDataProvider dataProvider) {
                return //return Y value of the second line for current X of line being filled;
            }
        });
Is there any way to find the Y value of the second line for each X of first line? I see both dataSet and dataProvider returns fixed values for each call of getFillLinePosition.
Thanks David Rawson for pointing me towards LineChartRenderer. I am able to color the area between two lines.
We need to make two major changes.
Implement a custom FillFormator to return the dataset of another line.
public class MyFillFormatter implements IFillFormatter {
private ILineDataSet boundaryDataSet;
public MyFillFormatter() {
    this(null);
}
//Pass the dataset of other line in the Constructor 
public MyFillFormatter(ILineDataSet boundaryDataSet) {
    this.boundaryDataSet = boundaryDataSet;
}
@Override
public float getFillLinePosition(ILineDataSet dataSet, LineDataProvider dataProvider) {
    return 0;
}
//Define a new method which is used in the LineChartRenderer
public List<Entry> getFillLineBoundary() {
    if(boundaryDataSet != null) {
        return ((LineDataSet) boundaryDataSet).getValues();
    }
    return null;
}}
Implement a custom LineChartRenderer to draw and fill the enclosed path.
public class MyLineLegendRenderer extends LineChartRenderer {
public MyLineLegendRenderer(LineDataProvider chart, ChartAnimator animator, ViewPortHandler viewPortHandler) {
    super(chart, animator, viewPortHandler);
}
//This method is same as it's parent implemntation
@Override
protected void drawLinearFill(Canvas c, ILineDataSet dataSet, Transformer trans, XBounds bounds) {
    final Path filled = mGenerateFilledPathBuffer;
    final int startingIndex = bounds.min;
    final int endingIndex = bounds.range + bounds.min;
    final int indexInterval = 128;
    int currentStartIndex = 0;
    int currentEndIndex = indexInterval;
    int iterations = 0;
    // Doing this iteratively in order to avoid OutOfMemory errors that can happen on large bounds sets.
    do {
        currentStartIndex = startingIndex + (iterations * indexInterval);
        currentEndIndex = currentStartIndex + indexInterval;
        currentEndIndex = currentEndIndex > endingIndex ? endingIndex : currentEndIndex;
        if (currentStartIndex <= currentEndIndex) {
            generateFilledPath(dataSet, currentStartIndex, currentEndIndex, filled);
            trans.pathValueToPixel(filled);
            final Drawable drawable = dataSet.getFillDrawable();
            if (drawable != null) {
                drawFilledPath(c, filled, drawable);
            } else {
                drawFilledPath(c, filled, dataSet.getFillColor(), dataSet.getFillAlpha());
            }
        }
        iterations++;
    } while (currentStartIndex <= currentEndIndex);
}
//This is where we define the area to be filled.
private void generateFilledPath(final ILineDataSet dataSet, final int startIndex, final int endIndex, final Path outputPath) {
    //Call the custom method to retrieve the dataset for other line
    final List<Entry> boundaryEntry = ((MyFillFormatter)dataSet.getFillFormatter()).getFillLineBoundary();
    final float phaseY = mAnimator.getPhaseY();    
    final Path filled = outputPath;
    filled.reset();
    final Entry entry = dataSet.getEntryForIndex(startIndex);
    filled.moveTo(entry.getX(), boundaryEntry.get(0).getY());
    filled.lineTo(entry.getX(), entry.getY() * phaseY);
    // create a new path
    Entry currentEntry = null;
    Entry previousEntry = null;
    for (int x = startIndex + 1; x <= endIndex; x++) {
        currentEntry = dataSet.getEntryForIndex(x);
        filled.lineTo(currentEntry.getX(), currentEntry.getY() * phaseY);
    }
    // close up
    if (currentEntry != null && previousEntry!= null) {
        filled.lineTo(currentEntry.getX(), previousEntry.getY());
    }
    //Draw the path towards the other line 
    for (int x = endIndex ; x > startIndex; x--) {
        previousEntry = boundaryEntry.get(x);
        filled.lineTo(previousEntry.getX(), previousEntry.getY() * phaseY);
    }
    filled.close();
}}
At the end of the activity
Set the MyFillFormatter to one of the LineDataSet passing another LineDataSet as argument.
lineDataSet2.setFillFormatter(new MyFillFormatter(LineDataSet1));
mChart.setRenderer(new MyLineLegendRenderer(mChart, mChart.getAnimator(), mChart.getViewPortHandler()));

I have used Amit's accepted answer, but have modified his MyLineLegendRenderer so that you can also fill between two horizontal bezier lines - e.g., if you are using myDataSet.setMode(LineDataSet.Mode.HORIZONTAL_BEZIER);
I've also cleaned up the code a little bit - e.g, added comments, removed redundant code, etc.
So here is my replacement for Amit's MyLineLegendRenderer class:
import android.graphics.Canvas;
import android.graphics.Path;
import android.graphics.drawable.Drawable;
import com.github.mikephil.charting.animation.ChartAnimator;
import com.github.mikephil.charting.data.Entry;
import com.github.mikephil.charting.interfaces.dataprovider.LineDataProvider;
import com.github.mikephil.charting.interfaces.datasets.ILineDataSet;
import com.github.mikephil.charting.renderer.LineChartRenderer;
import com.github.mikephil.charting.utils.Transformer;
import com.github.mikephil.charting.utils.ViewPortHandler;
import java.util.List;
public class MyLineLegendRenderer extends LineChartRenderer {
    MyLineLegendRenderer(LineDataProvider chart, ChartAnimator animator, ViewPortHandler viewPortHandler) {
        super(chart, animator, viewPortHandler);
    }
    // This method is same as its parent implementation. (Required so our version of generateFilledPath() is called.)
    @Override
    protected void drawLinearFill(Canvas c, ILineDataSet dataSet, Transformer trans, XBounds bounds) {
        final Path filled = mGenerateFilledPathBuffer;
        final int startingIndex = bounds.min;
        final int endingIndex = bounds.range + bounds.min;
        final int indexInterval = 128;
        int currentStartIndex;
        int currentEndIndex;
        int iterations = 0;
        // Doing this iteratively in order to avoid OutOfMemory errors that can happen on large bounds sets.
        do {
            currentStartIndex = startingIndex + (iterations * indexInterval);
            currentEndIndex = currentStartIndex + indexInterval;
            currentEndIndex = currentEndIndex > endingIndex ? endingIndex : currentEndIndex;
            if (currentStartIndex <= currentEndIndex) {
                generateFilledPath(dataSet, currentStartIndex, currentEndIndex, filled);
                trans.pathValueToPixel(filled);
                final Drawable drawable = dataSet.getFillDrawable();
                if (drawable != null) {
                    drawFilledPath(c, filled, drawable);
                }
                else {
                    drawFilledPath(c, filled, dataSet.getFillColor(), dataSet.getFillAlpha());
                }
            }
            iterations++;
        } while (currentStartIndex <= currentEndIndex);
    }
    // This method defines the perimeter of the area to be filled for horizontal bezier data sets.
    @Override
    protected void drawCubicFill(Canvas c, ILineDataSet dataSet, Path spline, Transformer trans, XBounds bounds) {
        final float phaseY = mAnimator.getPhaseY();
        //Call the custom method to retrieve the dataset for other line
        final List<Entry> boundaryEntries = ((MyFillFormatter)dataSet.getFillFormatter()).getFillLineBoundary();
        // We are currently at top-last point, so draw down to the last boundary point
        Entry boundaryEntry = boundaryEntries.get(bounds.min + bounds.range);
        spline.lineTo(boundaryEntry.getX(), boundaryEntry.getY() * phaseY);
        // Draw a cubic line going back through all the previous boundary points
        Entry prev = dataSet.getEntryForIndex(bounds.min + bounds.range);
        Entry cur = prev;
        for (int x = bounds.min + bounds.range; x >= bounds.min; x--) {
            prev = cur;
            cur = boundaryEntries.get(x);
            final float cpx = (prev.getX()) + (cur.getX() - prev.getX()) / 2.0f;
            spline.cubicTo(
                    cpx, prev.getY() * phaseY,
                    cpx, cur.getY() * phaseY,
                    cur.getX(), cur.getY() * phaseY);
        }
        // Join up the perimeter
        spline.close();
        trans.pathValueToPixel(spline);
        final Drawable drawable = dataSet.getFillDrawable();
        if (drawable != null) {
            drawFilledPath(c, spline, drawable);
        }
        else {
            drawFilledPath(c, spline, dataSet.getFillColor(), dataSet.getFillAlpha());
        }
    }
    // This method defines the perimeter of the area to be filled for straight-line (default) data sets.
    private void generateFilledPath(final ILineDataSet dataSet, final int startIndex, final int endIndex, final Path outputPath) {
        final float phaseY = mAnimator.getPhaseY();
        final Path filled = outputPath; // Not sure if this is required, but this is done in the original code so preserving the same technique here.
        filled.reset();
        //Call the custom method to retrieve the dataset for other line
        final List<Entry> boundaryEntries = ((MyFillFormatter)dataSet.getFillFormatter()).getFillLineBoundary();
        final Entry entry = dataSet.getEntryForIndex(startIndex);
        final Entry boundaryEntry = boundaryEntries.get(startIndex);
        // Move down to boundary of first entry
        filled.moveTo(entry.getX(), boundaryEntry.getY() * phaseY);
        // Draw line up to value of first entry
        filled.lineTo(entry.getX(), entry.getY() * phaseY);
        // Draw line across to the values of the next entries
        Entry currentEntry;
        for (int x = startIndex + 1; x <= endIndex; x++) {
            currentEntry = dataSet.getEntryForIndex(x);
            filled.lineTo(currentEntry.getX(), currentEntry.getY() * phaseY);
        }
        // Draw down to the boundary value of the last entry, then back to the first boundary value
        Entry boundaryEntry1;
        for (int x = endIndex; x > startIndex; x--) {
            boundaryEntry1 = boundaryEntries.get(x);
            filled.lineTo(boundaryEntry1.getX(), boundaryEntry1.getY() * phaseY);
        }
        // Join up the perimeter
        filled.close();
    }
}
You should use this class along with the other code in Amit's answer.
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