i created a camera app based on tutorial. the preview class i use is from api-Demos "CameraPreview". I added a modification from here (preview was always rotated by 90°). So this is how i set preview size:
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// Now that the size is known, set up the camera parameters and begin
// the preview.
Camera.Parameters parameters = mCamera.getParameters();
Display display = ((WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
if (display.getRotation() == Surface.ROTATION_0) {
parameters.setPreviewSize(mPreviewSize.height, mPreviewSize.width);
mCamera.setDisplayOrientation(90);
}
if (display.getRotation() == Surface.ROTATION_90) {
parameters.setPreviewSize(mPreviewSize.width, mPreviewSize.height);
}
if (display.getRotation() == Surface.ROTATION_180) {
parameters.setPreviewSize(mPreviewSize.height, mPreviewSize.width);
}
if (display.getRotation() == Surface.ROTATION_270) {
parameters.setPreviewSize(mPreviewSize.width, mPreviewSize.height);
mCamera.setDisplayOrientation(180);
}
parameters.setPreviewSize(mPreviewSize.width, mPreviewSize.height);
requestLayout();
mCamera.setParameters(parameters);
mCamera.startPreview();
}
But the Preview is displayed with wrong aspect ratio. Is it because of the code above or probably because of the layout i use?:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<Button
android:id="@+id/button_capture"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:text="@string/capture" />
<FrameLayout
android:id="@+id/camera_preview"
android:layout_width="100dp"
android:layout_height="match_parent"/>
So how to get the correct aspect ratio? Thanks in advance.
P.S. i read the answer from: Android camera preview look strange But this isn't working for me.
To force portrait orientation: set android:screenOrientation="portrait" in your AndroidManifest. xml and call camera. setDisplayOrientation(90); before calling camera.
PreviewView is a subclass of FrameLayout . To display the camera feed, it uses either a SurfaceView or TextureView , provides a preview surface to the camera when it's ready, tries to keep it valid as long as the camera is using it, and when released prematurely, provides a new surface if the camera is still in use.
Try changing the preview sizes with adding this function:
private Camera.Size getOptimalPreviewSize(List<Camera.Size> sizes, int w, int h) {
final double ASPECT_TOLERANCE = 0.05;
double targetRatio = (double) w/h;
if (sizes==null) return null;
Camera.Size optimalSize = null;
double minDiff = Double.MAX_VALUE;
int targetHeight = h;
// Find size
for (Camera.Size size : sizes) {
double ratio = (double) size.width / size.height;
if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue;
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
if (optimalSize == null) {
minDiff = Double.MAX_VALUE;
for (Camera.Size size : sizes) {
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
}
return optimalSize;
}
And the setting the sizes from these optimized values:
List<Camera.Size> sizes = parameters.getSupportedPreviewSizes();
Camera.Size optimalSize = getOptimalPreviewSize(sizes, getResources().getDisplayMetrics().widthPixels, getResources().getDisplayMetrics().heightPixels);
parameters.setPreviewSize(optimalSize.width, optimalSize.height);
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