I wanted to use Async MongoDB in a project.
Didn't want to pass around the client because it would need to go around multiple tasks and threads. So I kept a static client using lazy static. However I can't use await in the initialization block.
What can I do to work around this?
Suggestions for doing it completely differently without lazy_static is also welcome.
use std::env;
use futures::stream::StreamExt;
use mongodb::{
bson::{doc, Bson},
options::ClientOptions,
Client,
};
lazy_static! {
static ref MONGO: Option<Client> = {
if let Ok(token) = env::var("MONGO_AUTH") {
if let Ok(client_options) = ClientOptions::parse(&token).await
^^^^^
{
if let Ok(client) = Client::with_options(client_options) {
return Some(client);
}
}
}
return None;
};
}
I went with this approach based on someone's suggestion in rust forums.
static MONGO: OnceCell<Client> = OnceCell::new();
static MONGO_INITIALIZED: OnceCell<tokio::sync::Mutex<bool>> = OnceCell::new();
pub async fn get_mongo() -> Option<&'static Client> {
// this is racy, but that's OK: it's just a fast case
let client_option = MONGO.get();
if let Some(_) = client_option {
return client_option;
}
// it hasn't been initialized yet, so let's grab the lock & try to
// initialize it
let initializing_mutex = MONGO_INITIALIZED.get_or_init(|| tokio::sync::Mutex::new(false));
// this will wait if another task is currently initializing the client
let mut initialized = initializing_mutex.lock().await;
// if initialized is true, then someone else initialized it while we waited,
// and we can just skip this part.
if !*initialized {
// no one else has initialized it yet, so
if let Ok(token) = env::var("MONGO_AUTH") {
if let Ok(client_options) = ClientOptions::parse(&token).await {
if let Ok(client) = Client::with_options(client_options) {
if let Ok(_) = MONGO.set(client) {
*initialized = true;
}
}
}
}
}
drop(initialized);
MONGO.get()
}
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