When developing cocoa touch framework, how can i use code from third party framework by referencing it other then including it in the "link binary with libraries" option?
I dont want to link to binary in order to prevent symbol conflicts between hosting project and the framework (project which will use the framework)
Additionally i will need the framework code to use the hosting project reference to the third party framework, how can it be done?
Or should i take different approach for example static framework (i am not familiar with the small differences of the two)
Click on the "+" under "Link Binary With Libraries" to add a new library. Then click on the "Add Other" button. Navigate to the static library file (.
The red text indicates that the actual files are not at the path that the project has for them. Get info on the framework and look under the General tab.
Xcode has a tendancy to select the "openFrameworks" scheme instead of the one you actually want (which is your app). Select the dropdown in the top which says "openFrameworks" and set it to your app's name. If you find that you try to run your app and nothing happens, this is almost always the reason.
-weak_framework <framework_name>
Here is a docs section for that. Docs
More specifically this part.
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