I was using Xcode this afternoon and debugging an app on my device just fine. When I got home from the office and plugged in my phone to keep working, XCode would no longer let me debug on my device. The error I received was:
Error Starting Executable. No provisioned iOS device is connected.
So I hopped over to the Organizer, and here is what I saw:
So what gives? Anyone seen this before?
Thanks!
Provision Your Device You simply connect your iOS device to your Mac and click the “Use for Development” button to add the device to the iOS Team Provisioning Profile. Connect your device to your Mac. Open the Devices organizer (Window > Organizer > Devices). In the Devices section, select your iOS device.
The easiest way to manage the provisioning profiles on the iPhone is to open Xcode and select the menu item "Devices and Simulators" in the Window menu. Right-click on your iPhone XS and select "Show provisioning profiles". You'll then be able to see the installed profiles, add new ones and delete existing profiles.
Well I don't know why this helped, but if anyone else sees this thread the thing that "fixed" the problem was to remove the SDK from my machine, restart XCode, then plug in the device. XCode then popped up an alert view asking to collect the debugging symbols from the device, which I allowed it to do. From then on it worked like a charm.
You may be testing your application on simulator and accidentally, device is selected instead of simulator. It help me to sort out this problem.
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