I have added some graphic to my app, the size is directed to the Retina Display ress.
i have uncommented
// Enables High Res mode (Retina Display) on iPhone 4 and maintains low res on all other devices
if( ! [director enableRetinaDisplay:YES] )
CCLOG(@"Retina Display Not supported");
but when i run my program i get "Retina Display Not supported", and i'm using the iPhone 4.3 emulator
What can i do to run Retina display, so that i can test my graphic.
Thx
The Simulator (it's a simulator and not an emulator by the way) has a menu item to switch between retina and non-retina display: Hardware -> Device -> iPhone (Retina)
You can find the full instruction below:
http://gensanblog.com/2012/11/16/how-to-activate-retina-mode-in-xcode-ios-simulator/
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