I'm using Mavericks with Xcode 5.0.2 running on iPhone 5s with 7.0.4.
When I click 'Capture an OpenGL ES frame' Xcode shows an alert with 'application not found'.
See for bug report: http://www.openradar.me/radar?id=5796292978540544
Can anyone reproduce the problem? Any hints to solve this?
Update: Only occurs with the iPhone 5s, not the iPhone 5.
TL;DR: Restore (not only reset) your iOS device.
I went to the Apple Tech Talks in Berlin last week and talked to some of the OpenGL engineers. It is not a computer problem and doesn't depend on your installed system or Xcode version. It only occurs with the A7 devices. Still the engineers are also not 100% sure what is worng.
I tried to reset (contents and settings) my phone which didn't work. Restoring the device completely with iTunes which finally solved the problem.
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