I can't seem to find the answer.
I've just used Xcode 4 final version and built an existing project that was built ok with Xcode 3, but got this error:
ld: library not found for -lSystem.B
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1
But another project was built OK with Xcode 4.
I installed Xcode 4 by choosing the default options.
Do I miss to include a library or framework somewhere?
Could somebody please help. Thank you.
Here's my solution for Xcode 4.0.2 with SDK 4.3 environment, but I believe it should also work on other setups.
libSystem.B.dylib
is not present
under
/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk/usr/lib
,
however it is present for lower SDK
versions (e.g. iPhoneOS4.2.sdk
)libSystem.B.dylib
is just a
symbolic link to libSystem.dylib
iPhoneSimulator4.3.sdk/usr/lib
I've applied following command sudo
ln -s libSystem.dylib
libSystem.B.dylib
and my simulator
builds started to work again :)NOTE: libSystem.B.dylib
is used by Flurry and Urban Airship so you better don't delete the reference in project file (of course Urban Airship does not work under Simulator, but I think Flurry does. libSystem.B.dylib
may also be required by other libraries you included to your project.
UPDATE: solution still works for iOS5 Simulator after upgrading to Xcode 4.3
UPDATE, March 9th, 2k12: for Xcode installations via App Store, prefix above path with /Applications/Xcode.app/Contents
or the path where you've installed Xcode.app.
Solved.
Turns out that there was a reference to libSystemB in my project (Don't know why it's there). After deleting the reference, it built well.
Thanks anyway guys!
-weak_library /usr/lib/libSystem.B.dylib
breaks the iOS Simulator. Use-weak-lSystem
instead.
The quote belongs to gparker on the official dev forums.
-weak_library /usr/lib/libSystem.B.dylib breaks the iOS Simulator. Use -weak-lSystem instead.
nicktmro got it right, especially when you are developing cocos2d projects using xcode 4.x
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