How, do I display a ObservableCollection<>
of custom objects in the Xceed WPF PropertyGrid in which each List Item can be expanded to display the custom objects properties. (ie:
----PropertyGrid-----
CoreClass
(+/-) ObservableCollection< CustomClass >
(+/-) CustomClass.Object1
Property1: Value
Property2: Value
…
PropertyN: Value
(+/-) CustomClass.Object2
Property1: Value
Property2: Value
…
PropertyN: Value
If I use [ExpandableObject]
on the ObservableCollection<>
it only shows the Counts property.
Edit:(Added code)
MainWindow.xaml:
<Window x:Class="PropGridExample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:PropGridExample"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid>
<xctk:PropertyGrid x:Name="PropertyGrid" SelectedObject="{Binding BindingItem}"></xctk:PropertyGrid>
</Grid>
</Window>
MainWindow.xaml.cs
public partial class MainWindow : Window
{
public MainWindow()
{
MainWindowViewModel mwvm = new MainWindowViewModel();
this.DataContext = mwvm;
InitializeComponent();
}
}
MainWindowViewModel.cs
public class MainWindowViewModel
{
public Item BindingItem { get; set; }
public MainWindowViewModel()
{
BindingItem = new Item();
}
public class Item
{
public int ID { get; set; }
[ExpandableObject()]
public ObservableCollection<CustomClass> Classes { get; set; }
public Item()
{
ID = 1;
Classes = new ObservableCollection<CustomClass>();
Classes.Add(new CustomClass() { Name = "CustomFoo" });
}
}
public class CustomClass
{
public string Name { get; set; }
[ExpandableObject()]
public ObservableCollection<type> Types { get; set; }
public CustomClass()
{
Types = new ObservableCollection<type>();
Types.Add(new type() { name = "foo", value = "bar" });
Types.Add(new type() { name = "bar", value = "foo" });
}
}
public class type
{
public string name { get; set; }
public string value { get; set; }
}
}
Note that most of this idea comes from the CodeProject project you linked to. The article gets you most of the way there, but as you note, it does not expand each item in the collection for the WPF PropertyGrid. In order to do that, each "item" needs to have an ExpandableObjectAttribute
.
In order to allow future StackOverflow readers to understand, I'm going to start from beginning.
So, starting from this example:
public class MainWindowViewModel
{
/// <summary> This the object we want to be able to edit in the data grid. </summary>
public ComplexObject BindingComplexObject { get; set; }
public MainWindowViewModel()
{
BindingComplexObject = new ComplexObject();
}
}
public class ComplexObject
{
public int ID { get; set; }
public ObservableCollection<ComplexSubObject> Classes { get; set; }
public ComplexObject()
{
ID = 1;
Classes = new ObservableCollection<ComplexSubObject>();
Classes.Add(new ComplexSubObject() { Name = "CustomFoo" });
Classes.Add(new ComplexSubObject() { Name = "My Other Foo" });
}
}
public class ComplexSubObject
{
public string Name { get; set; }
public ObservableCollection<SimpleValues> Types { get; set; }
public ComplexSubObject()
{
Types = new ObservableCollection<SimpleValues>();
Types.Add(new SimpleValues() { name = "foo", value = "bar" });
Types.Add(new SimpleValues() { name = "bar", value = "foo" });
}
}
public class SimpleValues
{
public string name { get; set; }
public string value { get; set; }
}
In order for the WPF PropertyGrid to be able to edit each item in the ObservableCollection, we need to provide a type descriptor for the collection which return the items as "Properties" of that collection so they can be edited. Because we cannot statically determine the items from a collection (as each collection has different number of elements), it means that the collection itself must be the TypeDescriptor, which means implementing ICustomTypeDescriptor
.
(note that only GetProperties
is important for our purposes, the rest just delegates to TypeDescriptor
):
public class ExpandableObservableCollection<T> : ObservableCollection<T>,
ICustomTypeDescriptor
{
PropertyDescriptorCollection ICustomTypeDescriptor.GetProperties()
{
// Create a collection object to hold property descriptors
PropertyDescriptorCollection pds = new PropertyDescriptorCollection(null);
for (int i = 0; i < Count; i++)
{
pds.Add(new ItemPropertyDescriptor<T>(this, i));
}
return pds;
}
#region Use default TypeDescriptor stuff
AttributeCollection ICustomTypeDescriptor.GetAttributes()
{
return TypeDescriptor.GetAttributes(this, noCustomTypeDesc: true);
}
string ICustomTypeDescriptor.GetClassName()
{
return TypeDescriptor.GetClassName(this, noCustomTypeDesc: true);
}
string ICustomTypeDescriptor.GetComponentName()
{
return TypeDescriptor.GetComponentName(this, noCustomTypeDesc: true);
}
TypeConverter ICustomTypeDescriptor.GetConverter()
{
return TypeDescriptor.GetConverter(this, noCustomTypeDesc: true);
}
EventDescriptor ICustomTypeDescriptor.GetDefaultEvent()
{
return TypeDescriptor.GetDefaultEvent(this, noCustomTypeDesc: true);
}
PropertyDescriptor ICustomTypeDescriptor.GetDefaultProperty()
{
return TypeDescriptor.GetDefaultProperty(this, noCustomTypeDesc: true);
}
object ICustomTypeDescriptor.GetEditor(Type editorBaseType)
{
return TypeDescriptor.GetEditor(this, editorBaseType, noCustomTypeDesc: true);
}
EventDescriptorCollection ICustomTypeDescriptor.GetEvents()
{
return TypeDescriptor.GetEvents(this, noCustomTypeDesc: true);
}
EventDescriptorCollection ICustomTypeDescriptor.GetEvents(Attribute[] attributes)
{
return TypeDescriptor.GetEvents(this, attributes, noCustomTypeDesc: true);
}
PropertyDescriptorCollection ICustomTypeDescriptor.GetProperties(Attribute[] attributes)
{
return TypeDescriptor.GetProperties(this, attributes, noCustomTypeDesc: true);
}
object ICustomTypeDescriptor.GetPropertyOwner(PropertyDescriptor pd)
{
return this;
}
#endregion
}
Additionally, we need an implementation of ItemPropertyDescriptor
, which I provide here:
public class ItemPropertyDescriptor<T> : PropertyDescriptor
{
private readonly ObservableCollection<T> _owner;
private readonly int _index;
public ItemPropertyDescriptor(ObservableCollection<T> owner, int index)
: base("#" + index, null)
{
_owner = owner;
_index = index;
}
public override AttributeCollection Attributes
{
get
{
var attributes = TypeDescriptor.GetAttributes(GetValue(null), false);
if (!attributes.OfType<ExpandableObjectAttribute>().Any())
{
// copy all the attributes plus an extra one (the
// ExpandableObjectAttribute)
// this ensures that even if the type of the object itself doesn't have the
// ExpandableObjectAttribute, it will still be expandable.
var newAttributes = new Attribute[attributes.Count + 1];
attributes.CopyTo(newAttributes, newAttributes.Length - 1);
newAttributes[newAttributes.Length - 1] = new ExpandableObjectAttribute();
// overwrite the array
attributes = new AttributeCollection(newAttributes);
}
return attributes;
}
}
public override bool CanResetValue(object component)
{
return false;
}
public override object GetValue(object component)
{
return Value;
}
private T Value
=> _owner[_index];
public override void ResetValue(object component)
{
throw new NotImplementedException();
}
public override void SetValue(object component, object value)
{
_owner[_index] = (T)value;
}
public override bool ShouldSerializeValue(object component)
{
return false;
}
public override Type ComponentType
=> _owner.GetType();
public override bool IsReadOnly
=> false;
public override Type PropertyType
=> Value?.GetType();
}
Which for the most part, just sets up reasonable defaults, which you can tweak to serve your needs.
One thing to note is that you may implement the Attributes
property differently, depending on your use case. If you don't do the "add it to the attribute collection if it's not there", then you need to add the attribute to the classes/types that you want to expand; if you do keep that code in, then you'll be able to expand every item in the collection no matter if the class/type has the attribute or not.
It then becomes a matter of using ExpandableObservableCollection
in place of ObservableCollection
. This kind of sucks as it means your ViewModel
has view-stuff-ish stuff in it, but ¯\_(ツ)_/¯
.
Additionally, you need to add the ExpandableObjectAttribute
to each of the properties that is a ExpandableObservableCollection
.
If you're following along at home, you can use the following dialog code to run the example:
<Window x:Class="WpfDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfDemo"
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid>
<xctk:PropertyGrid x:Name="It" />
</Grid>
</Window>
-
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace WpfDemo
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
It.SelectedObject = new MainWindowViewModel().BindingComplexObject;
}
}
}
And here's the complete ViewModel implementation:
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using Xceed.Wpf.Toolkit.PropertyGrid.Attributes;
namespace WpfDemo
{
public class MainWindowViewModel
{
/// <summary> This the object we want to be able to edit in the data grid. </summary>
public ComplexObject BindingComplexObject { get; set; }
public MainWindowViewModel()
{
BindingComplexObject = new ComplexObject();
}
}
[ExpandableObject]
public class ComplexObject
{
public int ID { get; set; }
[ExpandableObject]
public ExpandableObservableCollection<ComplexSubObject> Classes { get; set; }
public ComplexObject()
{
ID = 1;
Classes = new ExpandableObservableCollection<ComplexSubObject>();
Classes.Add(new ComplexSubObject() { Name = "CustomFoo" });
Classes.Add(new ComplexSubObject() { Name = "My Other Foo" });
}
}
[ExpandableObject]
public class ComplexSubObject
{
public string Name { get; set; }
[ExpandableObject]
public ExpandableObservableCollection<SimpleValues> Types { get; set; }
public ComplexSubObject()
{
Types = new ExpandableObservableCollection<SimpleValues>();
Types.Add(new SimpleValues() { name = "foo", value = "bar" });
Types.Add(new SimpleValues() { name = "bar", value = "foo" });
}
}
public class SimpleValues
{
public string name { get; set; }
public string value { get; set; }
}
public class ExpandableObservableCollection<T> : ObservableCollection<T>,
ICustomTypeDescriptor
{
PropertyDescriptorCollection ICustomTypeDescriptor.GetProperties()
{
// Create a collection object to hold property descriptors
PropertyDescriptorCollection pds = new PropertyDescriptorCollection(null);
for (int i = 0; i < Count; i++)
{
pds.Add(new ItemPropertyDescriptor<T>(this, i));
}
return pds;
}
#region Use default TypeDescriptor stuff
AttributeCollection ICustomTypeDescriptor.GetAttributes()
{
return TypeDescriptor.GetAttributes(this, noCustomTypeDesc: true);
}
string ICustomTypeDescriptor.GetClassName()
{
return TypeDescriptor.GetClassName(this, noCustomTypeDesc: true);
}
string ICustomTypeDescriptor.GetComponentName()
{
return TypeDescriptor.GetComponentName(this, noCustomTypeDesc: true);
}
TypeConverter ICustomTypeDescriptor.GetConverter()
{
return TypeDescriptor.GetConverter(this, noCustomTypeDesc: true);
}
EventDescriptor ICustomTypeDescriptor.GetDefaultEvent()
{
return TypeDescriptor.GetDefaultEvent(this, noCustomTypeDesc: true);
}
PropertyDescriptor ICustomTypeDescriptor.GetDefaultProperty()
{
return TypeDescriptor.GetDefaultProperty(this, noCustomTypeDesc: true);
}
object ICustomTypeDescriptor.GetEditor(Type editorBaseType)
{
return TypeDescriptor.GetEditor(this, editorBaseType, noCustomTypeDesc: true);
}
EventDescriptorCollection ICustomTypeDescriptor.GetEvents()
{
return TypeDescriptor.GetEvents(this, noCustomTypeDesc: true);
}
EventDescriptorCollection ICustomTypeDescriptor.GetEvents(Attribute[] attributes)
{
return TypeDescriptor.GetEvents(this, attributes, noCustomTypeDesc: true);
}
PropertyDescriptorCollection ICustomTypeDescriptor.GetProperties(Attribute[] attributes)
{
return TypeDescriptor.GetProperties(this, attributes, noCustomTypeDesc: true);
}
object ICustomTypeDescriptor.GetPropertyOwner(PropertyDescriptor pd)
{
return this;
}
#endregion
}
public class ItemPropertyDescriptor<T> : PropertyDescriptor
{
private readonly ObservableCollection<T> _owner;
private readonly int _index;
public ItemPropertyDescriptor(ObservableCollection<T> owner, int index)
: base("#" + index, null)
{
_owner = owner;
_index = index;
}
public override AttributeCollection Attributes
{
get
{
var attributes = TypeDescriptor.GetAttributes(GetValue(null), false);
if (!attributes.OfType<ExpandableObjectAttribute>().Any())
{
// copy all the attributes plus an extra one (the
// ExpandableObjectAttribute)
// this ensures that even if the type of the object itself doesn't have the
// ExpandableObjectAttribute, it will still be expandable.
var newAttributes = new Attribute[attributes.Count + 1];
attributes.CopyTo(newAttributes, newAttributes.Length - 1);
newAttributes[newAttributes.Length - 1] = new ExpandableObjectAttribute();
// overwrite the original
attributes = new AttributeCollection(newAttributes);
}
return attributes;
}
}
public override bool CanResetValue(object component)
{
return false;
}
public override object GetValue(object component)
{
return Value;
}
private T Value
=> _owner[_index];
public override void ResetValue(object component)
{
throw new NotImplementedException();
}
public override void SetValue(object component, object value)
{
_owner[_index] = (T)value;
}
public override bool ShouldSerializeValue(object component)
{
return false;
}
public override Type ComponentType
=> _owner.GetType();
public override bool IsReadOnly
=> false;
public override Type PropertyType
=> Value?.GetType();
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With