Well this question and this question are similar but no answers that work. In fact I was hoping WindowStartupLocation=CenterOwner would work...it doesn't. It seems to center the new window in the center of a grid column, not the center of the main window. So I'm assuming it thinks that is the parent. Second when I close the dialog and open it again it is not centered but moved down and right from the previous position. And if I move the main window to a second monitor the popup still opens on the default monitor. Are these properties wrong or am I just thinking it should work in a different way. I suppose I could calculate the Top and Left properties manually. I just want the popup to be centered in the main window no matter where it is.
Probably because you didn't set the owner:
this.Owner = App.MainWindow; // for example
That's how I do it and it centers the window perfectly all the time.
To extend on what Will Eddins commented, you could create an overload method for ShowDialog() or Show() in your Window:
public void ShowDialog(Window owner)
{
this.Owner = owner;
this.ShowDialog();
}
public void Show(Window owner)
{
this.Owner = owner;
this.Show();
}
Or overload a constructor:
public MyWindow(Window owner)
: this()
{
this.Owner = owner;
}
If you create an extention for this, you could reuse this fine idea:
/// <summary>
/// Opens a window modally, with an owner
/// </summary>
/// <param name="window">The window to open</param>
/// <param name="opener">The owner of the window getting opened</param>
/// <returns>window.ShowDialog()</returns>
public static bool? ShowDialog(this Window window, Window opener)
{
window.Owner = opener;
return window.ShowDialog();
}
In addition, we can use:
this.Owner = App.Current.MainWindow;
Or Application
instead of App
.
And place it in a child window constructor:
public partial class ChildWindow : Window
{
public ChildWindow()
{
InitializeComponent();
DataContext = new ChildWindowViewModel();
this.Owner = App.Current.MainWindow;
}
}
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