To expand a treeview item you need to set the IsExpanded attribute to True. Conversely, in order to collapse an item you should set the IsExpanded attribute to False. The default value of the IsExpanded property is False.
You can expand all nodes in the TreeView by default by setting up an ItemContainerStyle for the TreeView and specifying that you want each TreeViewItem expanded.
The TreeView control provides a way to display information in a hierarchical structure by using collapsible nodes. This topic introduces the TreeView and TreeViewItem controls, and provides simple examples of their use.
TreeViewItem is a HeaderedItemsControl, which means its header and collection of objects can be of any type (such as string, image, or panel). For more information, see the HeaderedItemsControl class.
This might help
<TreeView>
<TreeView.ItemContainerStyle>
<Style TargetType="{x:Type TreeViewItem}">
<Setter Property="IsExpanded" Value="True" />
</Style>
</TreeView.ItemContainerStyle>
</TreeView>
with XAML Treeview style you must have a property setter like that what wrote above :
In Cs file, write methods like this, in my sample i used a button and my treeview's name is myTV :
private void ExpandAll(ItemsControl items, bool expand)
{
foreach (object obj in items.Items)
{
ItemsControl childControl = items.ItemContainerGenerator.ContainerFromItem(obj) as ItemsControl;
if (childControl != null)
{
ExpandAll(childControl, expand);
}
TreeViewItem item = childControl as TreeViewItem;
if (item != null)
item.IsExpanded = true;
}
}
private void btnExpandAll_Click(object sender, RoutedEventArgs e)
{
foreach (object item in this.myTV.Items)
{
TreeViewItem treeItem = this.myTV.ItemContainerGenerator.ContainerFromItem(item) as TreeViewItem;
if (treeItem != null)
ExpandAll(treeItem, true);
treeItem.IsExpanded = true;
}
}
hope it could help you.
The WPF TreeView class does not have an ExpandAll method. Thus you'd have to loop through the nodes and set their IsExpanded properties to true.
try this
private void btnExpandAll_Click(object sender, RoutedEventArgs e)
{
foreach(var item in tvES.Items)
{
var tvi = item as TreeViewItem;
if (tvi != null)
tvi.ExpandSubtree();
}
}
The answer provided by @Pierre-Olivier is a good one.
Personally, I prefer to use a stack rather than recursion in circumstances such as these where you have no idea how deeply nested the data could be. Even better, it could be provided as an extension function:
public static void ExpandAll(this TreeViewItem treeViewItem, bool isExpanded = true)
{
var stack = new Stack<TreeViewItem>(treeViewItem.Items.Cast<TreeViewItem>());
while(stack.Count > 0)
{
TreeViewItem item = stack.Pop();
foreach(var child in item.Items)
{
var childContainer = child as TreeViewItem;
if(childContainer == null)
{
childContainer = item.ItemContainerGenerator.ContainerFromItem(child) as TreeViewItem;
}
stack.Push(childContainer);
}
item.IsExpanded = isExpanded;
}
}
public static void CollapseAll(this TreeViewItem treeViewItem)
{
treeViewItem.ExpandAll(false);
}
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