I am trying to get Undo/Redo keyboard shortcuts working in my WPF application (I have my own custom functionality implemented using the Command Pattern). It seems, however, that the TextBox
control is intercepting my "Undo" RoutedUICommand.
What is the simplest way to disable this so that I can catch Ctrl+Z at the root of my UI tree? I would like to avoid putting a ton of code/XAML into each TextBox
in my application if possible.
The following briefly demonstrates the problem:
<Window x:Class="InputBindingSample.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:loc="clr-namespace:InputBindingSample"
Title="Window1" Height="300" Width="300">
<Window.CommandBindings>
<CommandBinding Command="loc:Window1.MyUndo" Executed="MyUndo_Executed" />
</Window.CommandBindings>
<DockPanel LastChildFill="True">
<StackPanel>
<Button Content="Ctrl+Z Works If Focus Is Here" />
<TextBox Text="Ctrl+Z Doesn't Work If Focus Is Here" />
</StackPanel>
</DockPanel>
</Window>
using System.Windows;
using System.Windows.Input;
namespace InputBindingSample
{
public partial class Window1
{
public static readonly RoutedUICommand MyUndo = new RoutedUICommand("MyUndo", "MyUndo", typeof(Window1),
new InputGestureCollection(new[] { new KeyGesture(Key.Z, ModifierKeys.Control) }));
public Window1() { InitializeComponent(); }
private void MyUndo_Executed(object sender, ExecutedRoutedEventArgs e) { MessageBox.Show("MyUndo!"); }
}
}
There is no straightforward way to supress all bindings, do not set IsUndoEnabled
to false
as it will only trap and flush Ctrl + Z key binding. You need to redirect CanUndo
, CanRedo
, Undo
and Redo
. Here is how I do it with my UndoServiceActions
singleton.
textBox.CommandBindings.Add(new CommandBinding(ApplicationCommands.Undo,
UndoCommand, CanUndoCommand));
textBox.CommandBindings.Add(new CommandBinding(ApplicationCommands.Redo,
RedoCommand, CanRedoCommand));
private void CanRedoCommand(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = UndoServiceActions.obj.UndoService.CanRedo;
e.Handled = true;
}
private void CanUndoCommand(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = UndoServiceActions.obj.UndoService.CanUndo;
e.Handled = true;
}
private void RedoCommand(object sender, ExecutedRoutedEventArgs e)
{
UndoServiceActions.obj.UndoService.Redo();
e.Handled = true;
}
private void UndoCommand(object sender, ExecutedRoutedEventArgs e)
{
UndoServiceActions.obj.UndoService.Undo();
e.Handled = true;
}
If you want to implement your own Undo/Redo and prevent the TextBox from intercepting, attach to the command preview events through CommandManager.AddPreviewCanExecuteHandler
and CommandManager.AddPreviewExecutedHandler
and set the event.Handled flag to true:
MySomething()
{
CommandManager.AddPreviewCanExecuteHandler(
this,
new CanExecuteRoutedEventHandler(OnPreviewCanExecuteHandler));
CommandManager.AddPreviewExecutedHandler(
this,
new ExecutedRoutedEventHandler(OnPreviewExecutedEvent));
}
void OnPreviewCanExecuteHandler(object sender, CanExecuteRoutedEventArgs e)
{
if (e.Command == ApplicationCommands.Undo)
{
e.CanExecute = true;
e.Handled = true;
}
else if (e.Command == ApplicationCommands.Redo)
{
e.CanExecute = true;
e.Handled = true;
}
}
void OnPreviewExecutedEvent(object sender, ExecutedRoutedEventArgs e)
{
if (e.Command == ApplicationCommands.Undo)
{
// DO YOUR UNDO HERE
e.Handled = true;
}
else if (e.Command == ApplicationCommands.Redo)
{
// DO YOUR REDO HERE
e.Handled = true;
}
}
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